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U.S. Patent No. 10,376,793: Videogame system and method that enables characters to earn virtual fans by completing secondary objectives
U.S. Patent No. 10,376,793: Videogame system and method that enables characters to earn virtual fans by completing secondary objectives Issued August 13, 2019, to Activision Publishing Inc. Filed: August 22, 2017 (claiming…
U.S. Patent No. 10,500,488: Method of simultaneous playing in single-player video games
U.S. Patent No. 10,500,488: Method of simultaneous playing in single-player video games Issued December 12, 2019, to Bloober Team SA Filed/Priority to March 30, 2016 Overview: U.S. Patent No. 10,500,488 (the ‘488…
U.S. Patent No. 10,977,872: Graphical Style Modification for Video Games Using Machine Learning
U.S. Patent No. 10,977,872: Graphical Style Modification for Video Games Using Machine Learning Issued April 13, 2021, to Sony Interactive Entertainment Inc.Filed/Priority to October 31, 2018 Overview: U.S. Patent No. 10,977,872 (the…
Palmer Luckey’s User-Killing VR Headset: Creepy, but Eligible to be Filed as a Patent Application
Famous VR developer Palmer Luckey recently developed a virtual reality headset rigged with bombs such that, if you lose the game, the headset explodes and kills the user. Per Luckey’s blog: The…
U.S. Patent No. 10,729,356: Foot-mounted sensor systems for tracking body movement
U.S. Patent No. 10,729,356: Foot-mounted sensor systems for tracking body movement Issued August 22, 2020, to Reflx Labs Inc.Filed: May 3, 2019 (claiming priority to December 17, 2012) Overview: U.S. Patent No.…
U.S. Patent No. 10,987,595: Game publisher and broadcaster integration platform
U.S. Patent No. 10,987,595: Game publisher and broadcaster integration platform Issued April 27, 2021, to Amazon Technologies Inc.Filed/Priority to March 31, 2016 Overview: U.S. Patent No. 10,987,595 (the ‘595 patent) relates to…
U.S. Patent No. 10,818,142: Creation of winner tournaments with fandom influence
U.S. Patent No. 10,818,142: Creation of winner tournaments with fandom influence Issued October 27, 2020, to Sony Interactive Entertainment LLCFiled/Priority to February 28, 2018 Overview: U.S. Patent No. 10,818,142 (the ‘142 patent)…
U.S. Patent No. 10,963,132: Digital jukebox device with improved karaoke-related user interfaces, and associated methods
U.S. Patent No. 10,963,132: Digital jukebox device with improved karaoke-related user interfaces, and associated methods Issued March 30, 2021, to TouchTunes Music Corp. Filed: September 17, 2020 (claiming priority to March 18,…
U.S. Patent No. 11,023,095: Providing a first person view in a virtual world using a lens
U.S. Patent No. 11,023,095: Providing a first person view in a virtual world using a lens Issued June 1, 2021, to Cinemoi North America LLCFiled/Priority to July 12, 2019 Overview: U.S. Patent…
U.S. Patent No. 10,891,125: Videogame patch data compilation system
U.S. Patent No. 10,891,125: Videogame patch data compilation system Issued January 12, 2021, to Electronic Arts Inc.Filing/Priority to March 28, 2019 Overview: U.S. Patent No. 10,891,125 (the ‘125 patent) relates to a…
U.S. Patent No. 10,864,434: Simulation of multiple connected bodies for real-time application
U.S. Patent No. 10,864,434: Simulation of multiple connected bodies for real-time application Issued December 15, 2020, to Square Enix LtdFiled/Priority to February 27, 2018 Overview: U.S. Patent No. 10,864,434 (the ‘434 patent)…
U.S. Patent No. 10,546,406: User Generated Character Animation
U.S. Patent No. 10,546,406: User Generated Character Animation Issued January 28, 2020, to Activision Publishing Inc.Filed/Priority to May 9, 2016 Overview: U.S. Patent No. 10,546,406 (the ‘406 patent) relates to using player-made…
U.S. Patent No. 10,714,111: Enhanced adaptive audio rendering techniques
U.S. Patent No. 10,714,111: Enhanced adaptive audio rendering techniques Issued July 14, 2020, to Microsoft Technology Licensing LLCFiled: January 16, 2019 (claiming priority to March 30, 2016) Overview: U.S. Patent No. 10,714,111…
U.S. Patent No. 10,902,681: Method and system for displaying a virtual object
U.S. Patent No. 10,902,681: Method and system for displaying a virtual object Issued January 26, 2021, to Sony Interactive Entertainment Inc.Filed/Priority to June 22, 2018 Overview: U.S. Patent No. 10,902,681 (the ‘681…
U.S. Patent No. 10,967,276: Collaborative online gaming system and method
U.S. Patent No. 10,967,276: Collaborative online gaming system and method Issued April 6, 2021, to Electronic Arts Inc.Filed: February 14, 2019 (claiming priority to May 17, 2005) Overview: U.S. Patent No. 10,967,276…
U.S. Patent No. 10,918,948: Game Bot Generation for Gaming Applications
U.S. Patent No. 10,918,948: Game Bot Generation for Gaming Applications Issued February 16, 2021, to ModlAi ApsFiled: March 17, 2020 (claiming priority to March 19, 2019) Overview: U.S. Patent No. 10,918,948 (the…
U.S. Patent No. 10,471,303: Training Instrument and input device
U.S. Patent No. 10,471,303: Training Instrument and input device Issued November 12, 2019, to Nintendo Co. LtdFiled: April 14, 2017 (claiming priority to October 16, 2014) Overview: U.S. Patent No. 10,471,303 (the…
U.S. Patent No. 10,688,396: Second screen virtual window into VR environment
U.S. Patent No. 10,688,396: Second screen virtual window into VR environment Issued June 23, 2020, to Sony Interactive Entertainment Inc.Filed: April 25, 2018 (claiming priority to April 28, 2017) Overview: U.S. Patent…
U.S. Patent No. 10,839,215: Artificial intelligence for emulating human playstyles
U.S. Patent No. 10,839,215: Artificial intelligence for emulating human playstyles Issued November 17, 2020, to Electronic Arts Inc.Filed/Priority to May 21, 2018 Overview: U.S. Patent No. 10,839,215 (the ‘215 patent) relates to…
U.S. Patent No. 10,857,466: Audience adjusted gaming
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