Month: <span>June 2026</span>

News
buttons being pressed

Sony Files Patent Application on Patent Buttons That Get Harder or Softer Based on Touch 

Sony's international patent application WO2026110304 concerns controller buttons with reactive hardness/softness.

button buttons controller Draft
Patent Analysis
rock band-style graphic

The Beat Don’t Lie: An Overview of Rhythm Game Patents 

A survey of some active U.S. patents relating to rhythm video games, including patents by Harmonix and Nintendo.

Draft guitar hero Harmonix music
Patent Analysis
flow chart

Nintendo’s 2014 GameBoy Emulation Patent

Nintnedo's patent relates to the emulation of GameBoy games on “low-capability target platform[s].”

Draft Emulation GameBoy handheld
Patent Analysis

Microsoft’s Accessibility-Focused Refreshable Braille Display Controller Patent

Microsoft's patent involves“a refreshable braille display accessory for a game controller” that would allow blind video game players to read on-screen text.

blind Braille Draft Game controller
Patent Analysis

A Look at MGA Entertainment’s Two Screen Gameplay Hardware Patent from 2015 

MGA Entertainment's two-screen gameplay-related patent concerns a “virtual world electronic game,” in which players connect a proprietary handheld device to their desktop.

desktop Draft dreamcast handheld gaming
Patent Analysis

Microsoft Files Patent Application for In-Game AI Helper

Earlier this year, international patent application WO2026035323A1 was published. Assigned to Microsoft Technology Licensing LLC, the patent application relates to “video game help sessions” assisted by built-in AI helpers made to assist players through tricky parts of a game. The language in the…

AI AI Helper Draft Guide
Patent Analysis

Nintendo Files Patent Application Directed to Touchscreen Creature Capture

Nintendo filed a patent application to be included in their creature-capture and mount-switching gameplay systems patent family. Japanese Patent Application 2026-019762 relates to a monster catching gameplay loop in which players use…

japan Japanese Patent Office Nintendo Patents
Patent Analysis

New Patent Publication for AMD’s “AI Rendering Engine” Demonstrates Further Push into Generative AI in Video Games

AMD's patent application relates to improving the performance of the rendering tasks that a traditional game engine would perform.

AI Rendering aMD DLSS DLSS5
Patent Analysis

Delivery of “Alternate Content” During Video Game Wait Times: How Sony Might Use Their New AI Patent Publication to Serve Ads

A Sony patent application, recently published as U.S. Pat. Pub. No. 20260138036, relates to showing video game players advertisements while they’re waiting for games to load. The publication concerns finding the precise…

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