Analysis
Online Video Game User Expression Highlight Reel Patent
In 2018, Teatime Games, Inc. had a bold idea: why not make video game highlight videos based on user expressions?
Facebook’s Beat Saber Patent
Beat Saber became a virtual reality mega-hit upon its full release in 2019. This is the patent that stemmed from its success.
Konami’s Sensory Video Game Machine Patent
For calibration, simulation, and ease of use in the early days of motion controls!
2006’s Iconic Nintendo Wii Controller Patent
The console that changed everything, patented.
Worlds Inc’s Wild Figure Choice for this Early Metaverse-Style Patent
Ah yes, the future of socializing and video games...penguins on a black and white tiled floor?!
Blizzard’s 2021 Patent Focused on Restoring Gameplay from a Point in Time
Blizzard’s response to save-scumming: “Why not just rewind?”
Patent Arcade’s Kirk Sigmon Talks to PC Gamer about Kingdom Come Trademark Filing
Kirk's comments focused on why the trademark registration for "KINGDOM COME SALVATION" didn't necessarily mean that the game will be multiplayer.
Mattel’s Foray into Play-on-the-Go Console Technology
This 2009 patent has echoes of the Sega Dreamcast in its DNA...
Nintendo’s Updated Pokéball Patent
Identifiers on the catching apparatus to match the enclosed creature’s elemental type.
Mattel’s Patent for a Fold-Out, Handheld Yu-Gi-Oh! Video Game
Now, where have I seen this pyramid-shaped eye before...?
Mattel’s Stackable, Character-Shaped Game Console
We guarantee this is the most interesting looking game system you’ll see today!
Activision’s First-Person Limbs and Hand-Held Object Model Patent
The makers of Call of Duty never miss a chance to iterate on that classic first-person shooter hand.
Looking Back at the DK Bongos Design Patent
Remember the plastic bongos that plugged into the GameCube to play those Donkey Kong-themed rhythm games? Well, have we got the patent for you...
Palworld 1.0 Launches as Nintendo Patent Case Targets Earlier Versions
Palworld 1.0 has launched while Nintendo and The Pokémon Company's pending patent claims against Pocketpair remain limited to earlier, pre-patch versions of the game.
Bandai Namco’s Strange Photography Arcade Cabinet Patent
Back in 2001, the U.S. Patent Office issued Bandai Namco a patent for a camera-controlled arcade game, complete with a massive cabinet styled after a camera.
Microsoft’s Earphone-Based Game Controller and Health Monitor Patent
In 2012, Microsoft received a patent for an in-ear game controller that could monitor user health data and map it to in-game graphics.
The Magic of Patents: Wizard101 and How Patents on Game Mechanics Have Evolved – Part 3
This post is part 3 of our three-part series exploring patents on game mechanics through the lens of Wizard101. In Part 1, we looked at a patent related to pure gameplay mechanics. In…
The Magic of Patents: Wizard101 and How Patents on Game Mechanics Have Evolved – Part 2
Part 1 of our three-part series exploring patents on game mechanics through the lens of Wizard101 looked at something that feels like more of a pure gameplay patent, relating to how combat…
Palmer Luckey’s User-Killing VR Headset: Creepy, but Eligible to be Filed as a Patent Application
Famous VR developer Palmer Luckey recently developed a virtual reality headset rigged with bombs such that, if you lose the game, the headset explodes and kills the user. Per Luckey’s blog: The…
Is Fortnite’s Imposter Mode Kind of Sus?
Is Fortnite’s Imposter Mode Kind of Sus? The popular game maker Epic Games, Inc. (“Epic”) has continually tried to maintain the popular game Fortnite’s relevance through consistent updates, including concerts and new…