patent

Analysis
some plastic bongos

Looking Back at the DK Bongos Design Patent

Remember the plastic bongos that plugged into the GameCube to play those Donkey Kong-themed rhythm games? Well, have we got the patent for you...

Bandai Namco Bongos Design design patent
Analysis
creature capture patent diagram

Palworld 1.0 Launches as Nintendo Patent Case Targets Earlier Versions 

Palworld 1.0 has launched while Nintendo and The Pokémon Company's pending patent claims against Pocketpair remain limited to earlier, pre-patch versions of the game.

creature capture Draft law legal
Analysis
arcade cabinet

Bandai Namco’s Strange Photography Arcade Cabinet Patent

Back in 2001, the U.S. Patent Office issued Bandai Namco a patent for a camera-controlled arcade game, complete with a massive cabinet styled after a camera.

arcade Arcade Cabinet arcade game arcade machine
Analysis

Microsoft’s Earphone-Based Game Controller and Health Monitor Patent

In 2012, Microsoft received a patent for an in-ear game controller that could monitor user health data and map it to in-game graphics.

accelerometer augmented reality Biometric biometric data
News
switch dock

Chinese Patent Office Publishes a Nintendo Patent for a Dock Compatible with Both the Switch and Switch 2 

Nintendo’s move in China might signal a coming commercial application for their dock technology.

China Dock Draft fan
Patent Analysis
gamecube controller

A Look Back at the GameCube Controller’s Design Patents from Early 2001

Fancy a blast from the past? This week, we’re having a look back at the pair of patents that would go on to become Nintendo’s iconic GameCube controller.

controller Design design patent Draft
Lawsuits
derby dash logo

Federal Circuit Signals Skepticism in Epic Tech LLC Patent Case 

A recent Federal Circuit oral argument in Epic Tech LLC's patent case highlights the growing importance of evaluating patent strength before filing suit, as weak infringement claims may increase the risk of…

Derby Dash dispute Draft Epic Tech LLC
Patent Analysis
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SAP SE’s 2012 “Game Buddy” Patent 

Ever feel lonely while playing video games? Back in 2012, the U.S. Patent Office issued a patent to SAP SE geared toward addressing this problem with an AI companion that responds to…

AI AI Helper artificial intelligence chat box
Patent Analysis
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Sony’s 2021 “Inventory Coach” Patent 

Sifting through inventory in your favorite RPG can be boring. In 2021, Sony attempted to streamline this process by patenting an AI model to help coach you through what to throw out…

AI artificial intelligence baldur's gate 3 diablo IV
Patent Analysis
a deconstructed joystick

The Weird and Wonderful World of Joystick Patents 

The U.S. patent office has issued some cool and strange joystick patents over the years. In this post, we have a look at some of our favorites!

aliexpress Draft Joystick joysticks
Patent Analysis
flow chart

Nike’s Patent for a Video Game System with Biofeedback

In 2024, Nike received a patent for a video game chair that register's a user's biometric data and displays it on screen.

Biometric Draft eSports Nike
Patent Analysis
Pokeball Controller

Exploring Nintendo’s 2019 Pokéball Plus Patent 

Nintendo’s game controller, shaped like a Pokéball and patented back in 2019, features a button, a vibrator, and an antenna.

Draft Nintendo Nintendo Switch nintendo switch 2
News
buttons being pressed

Sony Files Patent Application on Patent Buttons That Get Harder or Softer Based on Touch 

Sony's international patent application WO2026110304 concerns controller buttons with reactive hardness/softness.

button buttons controller Draft
Patent Analysis
rock band-style graphic

The Beat Don’t Lie: An Overview of Rhythm Game Patents 

A survey of some active U.S. patents relating to rhythm video games, including patents by Harmonix and Nintendo.

Draft guitar hero Harmonix music
Patent Analysis
flow chart

Nintendo’s 2014 GameBoy Emulation Patent

Nintnedo's patent relates to the emulation of GameBoy games on “low-capability target platform[s].”

Draft Emulation GameBoy handheld
Patent Analysis

Microsoft’s Accessibility-Focused Refreshable Braille Display Controller Patent

Microsoft's patent involves“a refreshable braille display accessory for a game controller” that would allow blind video game players to read on-screen text.

blind Braille Draft Game controller
Patent Analysis

Corsair Receives Japanese Utility Model for “Sensing” Mouse Wheel

Corsair recently was awarded Japanese Utility Model No. 3,251,063, which describes a “sensing roller device” for a mouse that can provide a “virtual bodily sensation" (that is, it seems, tactile feedback like…

controllers corsair japan mice
Patent Analysis

Colopl receives Japanese patent on replaying location-based events

Japanese game developer Colopl Inc. has received a Japanese patent, Japanese Pat. No. 7,671,912, directed to a “replay control means” that can “revive” an event for a specific location.

colony life colopl japanese patent location-based gaming
Analysis

Palmer Luckey’s User-Killing VR Headset: Creepy, but Eligible to be Filed as a Patent Application

Famous VR developer Palmer Luckey recently developed a virtual reality headset rigged with bombs such that, if you lose the game, the headset explodes and kills the user.  Per Luckey’s blog: The…

anime augmented reality extended reality gaming
Patent Analysis

U.S. Patent No. 10,471,357: Systems and methods for simulating a particular user in an interactive computer system

U.S. Patent No. 10,471,357: Systems and methods for simulating a particular user in an interactive computer system Issued: November 12, 2019, to Take Two Interactive Software Inc. Priority Date: April 13, 2005…

10471357 patent Simulator Take-Two Interactive Software Inc.