Jonny Malks
Online Video Game User Expression Highlight Reel Patent
In 2018, Teatime Games, Inc. had a bold idea: why not make video game highlight videos based on user expressions?
Facebook’s Beat Saber Patent
Beat Saber became a virtual reality mega-hit upon its full release in 2019. This is the patent that stemmed from its success.
Konami’s Sensory Video Game Machine Patent
For calibration, simulation, and ease of use in the early days of motion controls!
2006’s Iconic Nintendo Wii Controller Patent
The console that changed everything, patented.
Worlds Inc’s Wild Figure Choice for this Early Metaverse-Style Patent
Ah yes, the future of socializing and video games...penguins on a black and white tiled floor?!
Blizzard’s 2021 Patent Focused on Restoring Gameplay from a Point in Time
Blizzard’s response to save-scumming: “Why not just rewind?”
Mattel’s Foray into Play-on-the-Go Console Technology
This 2009 patent has echoes of the Sega Dreamcast in its DNA...
Nintendo’s Updated Pokéball Patent
Identifiers on the catching apparatus to match the enclosed creature’s elemental type.
Mattel’s Patent for a Fold-Out, Handheld Yu-Gi-Oh! Video Game
Now, where have I seen this pyramid-shaped eye before...?
Mattel’s Stackable, Character-Shaped Game Console
We guarantee this is the most interesting looking game system you’ll see today!
Activision’s First-Person Limbs and Hand-Held Object Model Patent
The makers of Call of Duty never miss a chance to iterate on that classic first-person shooter hand.
Looking Back at the DK Bongos Design Patent
Remember the plastic bongos that plugged into the GameCube to play those Donkey Kong-themed rhythm games? Well, have we got the patent for you...
Palworld 1.0 Launches as Nintendo Patent Case Targets Earlier Versions
Palworld 1.0 has launched while Nintendo and The Pokémon Company's pending patent claims against Pocketpair remain limited to earlier, pre-patch versions of the game.
Bandai Namco’s Strange Photography Arcade Cabinet Patent
Back in 2001, the U.S. Patent Office issued Bandai Namco a patent for a camera-controlled arcade game, complete with a massive cabinet styled after a camera.
Microsoft’s Earphone-Based Game Controller and Health Monitor Patent
In 2012, Microsoft received a patent for an in-ear game controller that could monitor user health data and map it to in-game graphics.
Chinese Patent Office Publishes a Nintendo Patent for a Dock Compatible with Both the Switch and Switch 2
Nintendo’s move in China might signal a coming commercial application for their dock technology.
A Look Back at the GameCube Controller’s Design Patents from Early 2001
Fancy a blast from the past? This week, we’re having a look back at the pair of patents that would go on to become Nintendo’s iconic GameCube controller.
Federal Circuit Signals Skepticism in Epic Tech LLC Patent Case
A recent Federal Circuit oral argument in Epic Tech LLC's patent case highlights the growing importance of evaluating patent strength before filing suit, as weak infringement claims may increase the risk of…
SAP SE’s 2012 “Game Buddy” Patent
Ever feel lonely while playing video games? Back in 2012, the U.S. Patent Office issued a patent to SAP SE geared toward addressing this problem with an AI companion that responds to…
Sony’s 2021 “Inventory Coach” Patent
Sifting through inventory in your favorite RPG can be boring. In 2021, Sony attempted to streamline this process by patenting an AI model to help coach you through what to throw out…