patent
Blackbird Techs. v. Niantic, Inc.
Blackbird Techs. v. Niantic, Inc. United States District Court for the District of Delaware C.A. No. 17-cv-1810 (Del. Oct. 31, 2018) November 28, 2018 — Video game developer Niantic recently experienced a…
U.S. Patent No. 9,295,912: Game aim assist
U.S. Patent No. 9,295,912: Game aim assist Issued March 29, 2016, to Sony Computer Entertainment America Priority Date July 13, 2008 Summary: U.S. Patent No. 9,295,912 (the ‘912 Patent) describes a…
Pixar Prevails Under Alice in Patent Dispute
Coffelt v. NVIDIA Corporation Case number: 16-cv-00457 United States Court of Appeal for the Federal Circuit Decided: March 15, 2017 Editor’s Note: We apologize for not reporting on this case sooner, but…
U.S. Patent No. 9,358,456: Dance competition game
U.S. Patent No. 9,358,456: Dance competition game Issued June 7, 2016, to Harmonix Music Systems, Inc. Priority Date June 11, 2010 Summary: U.S. Patent 9,358,456 (the ‘456 Patent) describes a method…
U.S. Patent No. 9,044,680: Low-friction synchronous interaction in multiplayer online game
U.S. Patent No. 9,044,680: Low-friction synchronous interaction in multiplayer online game Issued June 2, 2015, to Zynga, Inc. Priority Date January 10, 2012 Summary: U.S. Patent No. 9,044,680 (the ‘680 Patent)…
U.S. Patent No. 9,381,430: Interactive video game using game-related physical objects for conducting gameplay
U.S. Patent No. 9,381,430: Interactive video game using game-related physical objects for conducting gameplay Issued: July 5, 2016, to Activision Publishing, Inc. Priority Date: May 17, 2011 Summary: U.S. Patent No. 9,381,430…
U.S. Patent No. 9,446,312: Video game systems and methods for protecting game characters during game play
U.S. Patent No. 9,446,312: Video game systems and methods for protecting game characters during game play Issued September 20, 2016 to Nintendo Co., Ltd. Priority Date September 29, 2010 Summary: U.S. Patent…
U.S. Patent No. 9,452,363: Multi-player video game environment for single-player use
U.S. Patent No. 9,452,363: Multi-player video game environment for single-player use Issued September 27, 2016, to Sony Interactive Entertainment America, LLC Priority Date October 18, 2013 Summary: U.S. Patent No. 9,452,363…
U.S. Patent No. 5,184,830: Compact hand-held video game system
U.S. Patent No. 5,184,830: Compact hand-held video game system Issued February 9, 1993, to Nintendo Co., Ltd. Priority Date: January 10, 1989 Summary: U.S. Patent No. 5,184,830 is the American patent…
U.S. Patent No. 9,409,085: Game system, game control method, game device, and computer-readable storage medium
U.S. Patent No. 9,409,085: Game system, game control method, game device, and computer-readable storage medium Issued August 9, 2016, to Nintendo Co., Ltd. Priority Date February 16, 2012 Summary: U.S. Patent No.…
ADC Technology v. Microsoft Corp.
ADC Technology Inc. v. Microsoft Corporation et al United States District Court for the Western District of Washington Case No. 2:08-cv-01579-RSM, Filed October 27, 2008 Decided: May 2, 2016 against Nintendo; November…
U.S. Patent No. 8,764,563: Video Game superimposing virtual characters on user supplied photo used as game screen background
U.S. Patent No. 8,764,563: Video Game superimposing virtual characters on user supplied photo used as game screen background Issued July 1, 2014, to Bandai Namco Entertainment, Inc. Priority Date: March 24, 2009…
U.S. Patent No. 10,086,289: Remastering by emulation
U.S. Patent No. 10,086,289: Remastering by emulation Filed November 22, 2016 Issued October 2, 2018 Assignee: Sony Interactive Entertainment America LLC We often write about interesting video game patents here at Patent…
Motiva sues Sony, HTC, and Oculus for Patent Infringement
Motiva Patents, LLC v. Sony Corporation et al United States District Court for the Eastern District of Texas Docket Number: 9-18-cv-00180, filed October 3, 2018 & Motiva Patents, LLC v. HTC Corporation…
U.S. Patent No. 9,393,486: Character simulation and playback notification in game session replay
U.S. Patent No. 9,393,486: Character simulation and playback notification in game session replay Issued July 17, 2016, to Amazon Technologies, Inc. Priority June 27, 2014 Summary: U.S. Patent No. 9,393,486 (the ‘486…
U.S. Patent No. 9,409,083: Spawning new timelines during game session replay
U.S. Patent No. 9,409,083: Spawning new timelines during game session replay Issued August 9, 2017, to Amazon Technologies, Inc. Priority date: June 27, 2014 Summary: Traditionally, to restart a multiplayer session…
U.S. Patent No. 10,004,981: Input method and apparatus
U.S. Patent No. 10,004,981: Input method and apparatus Issued June 26, 2018 to Nintendo Co. Ltd Priority Date October 5, 2010 Summary: U.S. Patent No. 10,004,981 (the ‘981 Patent) describes a method…
U.S. Patent No. 9,120,016: Interactive guitar game designed for learning to play the guitar
U.S. Patent No. 9,120,016: Interactive guitar game designed for learning to play the guitar Issued September 9, 2015, to Ubisoft Entertainment SA Priority Date November 21, 2008 Summary: In 2008, music rhythm…
Acceleration Bay LLC v. Activision Blizzard – Case Update
Acceleration Bay LLC v. Activision Blizzard United States District Court for the District of Delaware No. 1:16-cv-00453-RGA August 28, 2018 Case Update: Back in 2015 Acceleration Bay filed lawsuits against Activision Blizzard,…
U.S. Patent No. 8,929,721: Methods for identification of highlight game events and automated generation of videos for same
U.S. Patent No. 8,929,721: Methods for identification of highlight game events and automated generation of videos for same Issued January 6, 2015, to Sony Interactive Entertainment America, LLC Priority Date February 15,…