Posts
News: 2002 IP case statistics
From the April 2007 ABA Journal, citing the U.S. Department of Justice special report: Of the 7,445 vicil intellectual property lawsuits filed in 2002: 140 (1.9%) made it through trial and received…
Case Update: Immersion v. Sony
As everyone knows by now, Sony settled with Immersion for about $150M. So while the primary issues have been decided, there is still a little cleaning up to do. Namely, there was…
Case Update: Perfect 10 v. CCBill
While not directly related to video games, this case may have some applicability to the game world, given the convergence of service providers and MMOs (think Linden Labs). In a solid win…
News: Midway sued for Psi-Ops
As reported on Gamespot: Nearly three years ago, Midway released Psi-Ops: The Mindgate Conspiracy, a third-person stealth-action game and–alongside The Suffering and Roadkill–one of a handful of then-recent original intellectual properties the…
Technical Difficulties
Hey everyone. Sorry we’ve been radio silent for a while. We’ve been having technical difficulties with our hosting service, and its taken some time to pinpoint the problem. We’ve identified the problem,…
Case Update: Immersion v. Sony SETTLED!
Alas, Sony has agreed to fork over $150M to Immersion to settle their ongoing patent dispute. The deal ends a five year battle including allegations of fraud and misconduct after a jury…
Case: Bragg v. Linden Labs
Bragg v. Linden Lab, E.D. Pa. (Pending) Well I had some initial reservation about including this case on our tracking list, given that it wasn’t a “pure” IP case. However, in today’s…
News: Joost in Beta
Looks like Joost is in Beta. If you haven’t heard of Joost, it’s a potential cable TV killer from the founders of Kazaa and Skype. Like Skype, this is legit on the…
FEATURE: IP Basics & Publications
Still trying to wrap your head around intellectual property? The following video game IP resources are provided for your use. Please keep in mind that all articles and publications are for informational…
Publication: Top Ten Video Game Patents
TOP TEN VIDEO GAME PATENTSby Ross Dannenberg & Steve Chang When the editors at Gamasutra asked us to prepare a list of the top ten video game patents, we initially thought “Hey,…
News: Record sales of video games in 2006
Video-game sales a record $12.5B in ’06By BARBARA ORTUTAY, Associated Press, Business Writer, January 12, 2007 A strong December capped off a record year for the video game industry, with U.S. sales…
Case Update: Immersion v. Sony Oral Argument
The Federal Circuit heard oral arguments yesterday in the Immersion v. Sony appeal. As previously reported, the sole issue on appeal is Sony’s allegation of misconduct by Immersion. Sony’s arguments at the…
Case Update: Fenner v. Microsoft [P]
It appears that Sony’s game controller woes just continue to grow. Fenner Investments Ltd. has sued Microsoft (Xbox 360), Sony (PS2), and Nintendo (Gamecube) for allegedly infringing U.S. Patent No. 6,297,751, which…
Case: Planet Bingo v. Gametech Int’l [P]
Planet Bingo v. Gametech International __ F.3d __ (Fed. Cir. 2006) Planet Bingo is the exclusive licensee of both the ‘289 and ‘786 patents. The patents claim alternative methods of playing bingo…
News: Immserion v. Sony Appeal
Sorry we took a bit of a hiatus over the holidays. We’re back at work, which includes blogging… So for those following the Immersion v. Sony case regarding haptic (vibration) feedback patents…
PATENT (Application): Sony’s motion-sensing input device
As you may recall, Sony lost a lawsuit for millions of dollars to Immersion regarding Sony’s use of vibration technology in its PlayStation 2 controllers. Sony subsequently announced that the PlayStation 3…
U.S. Patent No. 6,669,564: Episodic Delivery of Content
U.S. Patent No. 6,669,564: Episodic Delivery of Content Issued December 30, 2003, to Electronic Arts, Inc. Summary: Electronic Arts has developed a way to negate the effects of technology advancing faster that…
U.S. Patent No. 6,805,632: Video Slot Gaming Machine
U.S. Patent No. 6,805,632: Video Slot Gaming Machine Issued October 19, 2004 to Konami Gaming, Inc. Summary: Here is a fine example of how a game company can similarly participate in the…
U.S. Patent No. 6,722,989: Virtual Pet Game in Which the Virtual Pet Can Converse with the Player and Learn New Words and Phrases from These Conversations
U.S. Patent No. 6,722,989: Virtual Pet Game in Which the Virtual Pet Can Converse with the Player and Learn New Words and Phrases from These Conversations Issued April 20, 2004, to Sony…
U.S. Patent No. 6,733,383: Systems and Methods for Simulating Game State Changes Responsive to an Interrupt Condition
U.S. Pat. No. 6,733,383: Systems and Methods for Simulating Game State Changes Responsive to an Interrupt Condition Issued May 11, 2004, to Electronic Arts, Inc. Summary: This Electronic Arts patent describes a…