Patent Analysis
U.S. Patent No. 11,045,725: Controller visualization in virtual and augmented reality environments
U.S. Patent No. 11,045,725: Controller visualization in virtual and augmented reality environments Issued June 29, 2021, to Valve Corp. Filed/Priority to May 14, 2019 Hey, where’d my controller go? A common question…
U.S. Patent No. 10,765,944: Machine learning models for implementing animation actions
U.S. Patent No. 10,765,944: Machine learning models for implementing animation actions Issued September 8, 2020, to Electronic Arts Inc.Filed/Priority to September 7, 2018 If only the in-game bot was smarter… uh, oh……
U.S. Patent No. 8,869,044: Relocating a user’s online presence across virtual rooms, servers, and worlds based on locations of friends and characters
U.S. Patent No. 8,869,044: Relocating a user’s online presence across virtual rooms, servers, and worlds based on locations of friends and characters Issued October 21, 2014 to Disney Enterprises Inc. Filed/Priority to…
U.S. Patent No. 10,650,563: Tongue position tracking for facial animation
U.S. Patent No. 10,650,563: Tongue position tracking for facial animation Issued May 12, 2020, to Binary VR, Inc. (assigned to Epic Games, Inc.) Filed/Priority to July 26, 2018 So many jokes…. so…
U.S. Patent No. 9,744,461: System and method for object weakpoint generation
U.S. Patent No. 9,744,461: System and method for object weakpoint generation Issued August 29, 2017, to Epic Games, Inc. Filed: June 15, 2016 (claiming priority to June 3, 2014) Ever wonder where…
U.S. Patent No. 11,068,042: Detecting and responding to an event within an interactive videogame
U.S. Patent No. 11,068,042: Detecting and responding to an event within an interactive videogame Issued July 7, 2021, to Roku, Inc. Filed: August 26, 2020 (claiming priority to March 12, 2013) Oh…
U.S. Patent No. 11,065,542: Method and apparatus for determining user engagement in a videogame
U.S. Patent No. 11,065,542: Method and apparatus for determining user engagement in a videogame Issued July 20, 2021, to Sony Interactive Entertainment Inc. Filed: December 3, 2019 (claiming priority to December 6,…
U.S. Patent No. 11,062,569: Across-match analytics in peer-to-peer gaming tournaments
U.S. Patent No. 11,062,569: Across-match analytics in peer-to-peer gaming tournaments Issued July 13, 2021, to Skillz Platform Inc. Filed: March 15, 2017 (claiming priority to March 15, 2016) I can play video…
U.S. Patent No. 10,758,828: Music mash up collectable card game
U.S. Patent No. 10,758,828: Music mash up collectable card game Issued September 1, 2020, to Hasbro Inc.Filed: March 19, 2018 (claiming priority to March 17, 2017) I know what I want for…
U.S. Patent No. 6,699,127: Real-time replay system for video game
U.S. Patent No. 6,699,127: Real-time replay system for video game Issued March 2, 2004, to Nintendo of America, Inc. Filed: September 27, 2000 (claiming priority to June 20, 2000) Overview: U.S. Patent…
U.S. Patent No. 10,765,955: Video game notifications for streaming games
U.S. Patent No. 10,765,955: Video game notifications for streaming games Issued September 8, 2020, to Activision Publishing Inc.Filed: April 23, 2018 (claiming priority to December 27, 2017) Overview: U.S. Patent No. 10,765,955…
U.S. Patent No. 10,537,792: Touchscreen game mechanic involving sequences of arrangements of input areas
U.S. Patent No. 10,537,792: Touchscreen game mechanic involving sequences of arrangements of input areas Issued January 21, 2020, to Darien HarteFiled: July 10, 2017 (claiming priority to July 10, 2016) Overview: U.S.…
U.S. Patent No. 10,709,985: Automatic game comparison and recommendation
U.S. Patent No. 10,709,985: Automatic game comparison and recommendation Issued July 14, 2020, to Electronic Arts Inc. Filed: February 8, 2019 (claiming priority to March 4, 2011) Overview: U.S. Patent No. 10,709,985…
U.S. Patent No. 10,850,204: Interactive gameplay playback system
U.S. Patent No. 10,850,204: Interactive gameplay playback system Issued December 1, 2020, to Electronic Arts Inc.Filed: March 11, 2019 (claiming priority to June 30, 2016) Overview: U.S. Patent No. 10,850,204 (the ‘204…
U.S. Patent No. 8,795,086: Referee mode within gaming environments
U.S. Patent No. 8,795,086: Referee mode within gaming environments Issued August 5, 2014, to Red 5 Studios, Inc. Filed/Priority to July 20, 2012 Overview: U.S. Patent No. 8,795,086 (the ‘086 patent) relates…
U.S. Patent No. 10,953,322: Scaled VR engagement and views in an e-sports event
U.S. Patent No. 10,953,322: Scaled VR engagement and views in an e-sports event Issued March 23, 2021, to Sony Interactive Entertainment LLCFiled/Priority to February 28, 2018 Overview: U.S. Patent No. 10,953,322 (the…
U.S. Patent No. 10,761,699: Virtual opening of boxes and packs of cards
U.S. Patent No. 10,761,699: Virtual opening of boxes and packs of cards Issued September 1, 2020, to Hothead Games Inc.Filed: November 30, 2018 (claiming priority to February 6, 2012) Overview: U.S. Patent…
U.S. Patent No. 11,007,445: Techniques for curation of video game clips
U.S. Patent No. 11,007,445: Techniques for curation of video game clips Issued May 18, 2021, to Lenovo Singapore Pte LtdFiled/Priority to August 16, 2019 Overview: U.S. Patent No. 11,007,445 (the ‘445 patent)…
U.S. Patent No. 10,930,044: Control system for virtual characters
U.S. Patent No. 10,930,044: Control system for virtual characters Issued February 23, 2021, to Mursion Inc.Filed: October 16, 2019 (claiming priority to November 6, 2015) Overview: U.S. Patent No. 10,930,044 (the ‘044…
U.S. Patent No. 6,251,010: Game machine apparatus and method with enhanced time-related display of pokemon-type characters
U.S. Patent No. 6,251,010: Game machine apparatus and method with enhanced time-related display of pokemon-type characters Issued June 26, 2001, Nintendo Co., Ltd., Game Freak Inc., and Creatures Inc. Filed: May 18,…