Patent Analysis

Patent Analysis

U.S. Patent. No. 5,727,786: Bingo Game Method

United States Patent No. 5,727,786 Bingo Game Method Issued on December 8, 1995 to Inventor Gary Weingardt Summary: This invention attempts to reinvigorate the classic game of Bingo and lure the gamblers…

Patents
Patent Analysis

U.S. Patent No. 6,729,954: Battle Method with Attack Power Based on Character Group Density

United States Patent No. 6,729,954 Battle Method with Attack Power Based on Character Group Density Issued May 4, 2004, assigned to Koei Co., Ltd. Summary: Although the Sam Fishers, John Matrixs, Solid…

Patents
Patent Analysis

U.S. Patent No. 6,669,564: Episodic Delivery of Content

U.S. Patent No. 6,669,564: Episodic Delivery of Content Issued December 30, 2003, to Electronic Arts, Inc. Summary: Electronic Arts has developed a way to negate the effects of technology advancing faster that…

Patents
Patent Analysis

U.S. Patent No. 6,805,632: Video Slot Gaming Machine

U.S. Patent No. 6,805,632: Video Slot Gaming Machine Issued October 19, 2004 to Konami Gaming, Inc. Summary: Here is a fine example of how a game company can similarly participate in the…

Patents
Patent Analysis

U.S. Patent No. 6,722,989: Virtual Pet Game in Which the Virtual Pet Can Converse with the Player and Learn New Words and Phrases from These Conversations

U.S. Patent No. 6,722,989: Virtual Pet Game in Which the Virtual Pet Can Converse with the Player and Learn New Words and Phrases from These Conversations Issued April 20, 2004, to Sony…

Patents
Patent Analysis

U.S. Patent No. 6,733,383: Systems and Methods for Simulating Game State Changes Responsive to an Interrupt Condition

U.S. Pat. No. 6,733,383: Systems and Methods for Simulating Game State Changes Responsive to an Interrupt Condition Issued May 11, 2004, to Electronic Arts, Inc. Summary: This Electronic Arts patent describes a…

Patents
Patent Analysis

U.S. Patent No. 6,764,402: Image-Display Game System And Information Storage Medium Used Therefor

U.S. Pat. No. 6,764,402: Image-Display Game System And Information Storage Medium Used Therefor Issued July 20, 2004 to Nintendo Co., Ltd.   Summary: Nintendo describes the multi-player, portable version of its Pokemon…

Patents
Patent Analysis

U.S. Patent No. 6,261,179: Video Game System and Video Game Memory Medium

U.S. Patent No. 6,261,179: Video Game System and Video Game Memory Medium Issued Jul. 17, 2001, to Nintendo Co., Ltd., Kyoto (JP) Summary: Remember StarFox? I do (I’m getting old). The ‘179…

Patents
Patent Analysis

U.S. Patent. No. 6,752,718: Role Playing Video Game Using Cards

U.S. Pat. No. 6,752,718: Role Playing Video Game Using Cards Issued June 22, 2004, to Square Enix Summary: Developers from Square Enix, publishers of the Final Fantasy series, describe a role-playing game…

Patents
Patent Analysis

U.S. Patent No. 6,522,333: Remote Communication Through Visual Representations

U.S. Pat. No. 6,522,333: Remote Communication Through Visual Representations Issued February 18, 2003 to Electronic Arts Summary: Electronic Arts has improved the traditional in-game (or out-of-game) chat feature. Instead of informing your…

Patents
Patent Analysis

U.S. Patent No. 6,935,954: Sanity System for Video Game

United States Patent No. 6,935,954: Sanity System for Video Game Issued August 30, 2005, to Nintendo of America, Inc. Summary: This patent by inventors from Nintendo of America Inc. discloses a video…

6935954 Nintendo of America Patents Sanity System for Video Game
Patent Analysis

U.S. Patent No. 6,923,717: Adrenaline Feature for Sports Video Games

Welcome to the first post of our VIDEO GAME PATENTS feature. May we present: U.S. Pat. No. 6,923,717: Adrenaline Feature for Sports Video Games Issued August 2, 2005 to Nintendo of America,…

6923717 Adrenaline Feature for Sports Video Games Nintendo of America Patents