Video Game
Nike’s Patent for a Video Game System with Biofeedback
In 2024, Nike received a patent for a video game chair that register's a user's biometric data and displays it on screen.
Exploring Nintendo’s 2019 Pokéball Plus Patent
Nintendo’s game controller, shaped like a Pokéball and patented back in 2019, features a button, a vibrator, and an antenna.
Sony Files Patent Application on Patent Buttons That Get Harder or Softer Based on Touch
Sony's international patent application WO2026110304 concerns controller buttons with reactive hardness/softness.
The Beat Don’t Lie: An Overview of Rhythm Game Patents
A survey of some active U.S. patents relating to rhythm video games, including patents by Harmonix and Nintendo.
Nintendo’s 2014 GameBoy Emulation Patent
Nintnedo's patent relates to the emulation of GameBoy games on “low-capability target platform[s].”
A Look at MGA Entertainment’s Two Screen Gameplay Hardware Patent from 2015
MGA Entertainment's two-screen gameplay-related patent concerns a “virtual world electronic game,” in which players connect a proprietary handheld device to their desktop.
Microsoft Files Patent Application for In-Game AI Helper
Earlier this year, international patent application WO2026035323A1 was published. Assigned to Microsoft Technology Licensing LLC, the patent application relates to “video game help sessions” assisted by built-in AI helpers made to assist players through tricky parts of a game. The language in the…