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Lawsuits

New Case: Acceleration Bay LLC v. Electronic Arts, Inc.

Acceleration Bay LLC v. Electronic Arts, Inc. U.S. District Court for the District of Delaware ded-1-15-cv-00282 Filed March 30, 2015 Fresh off their complaint against Activision Blizzard, Acceleration Bay has filed a…

Acceleration Bay v. Electronic Arts District of Delaware patent
Lawsuits

New Case – SyncPoint Imaging, LLC v. Nintendo of America Inc.

SyncPoint Imaging, LLC v. Nintendo of America Inc. U.S. District Court for the Eastern District of Texas Case No. 2:15-cv-00247, Filed February 20, 2015 A new complaint alleges that Nintendo’s Wii and…

Eastern District of Texas patent SyncPoint Imaging v. Nintendo of America
Patent Analysis

U.S. Patent No. 6,749,513: Method of the game for one to many persons on the online

U.S. Patent No. 6,749,513: Method of the game for one to many persons on the online Issued June 15, 2004 Summary: The ‘513 patent provides a method for allowing players to connect…

Patents
Patent Analysis

U.S. Patent No. 6,881,149: Entertainment system, entertainment apparatus, recording medium, and program

  U.S. Patent No. 6,881,149: Entertainment system, entertainment apparatus, recording medium, and program Issued Apr. 19, 2005, to Sony Summary: The ‘149 patent describes a method used in video games where the…

Patents
Lawsuits

New Case – Acceleration Bay LLC v. Activision Blizzard, Inc.

Acceleration Bay LLC v. Activision Blizzard, Inc. U.S. District Court for the District of Delaware, Case No. 1-15-cv-00228, Filed March 11, 2015 A new complaint alleges that Activision Blizzard is violating several…

Acceleration Bay v. Activision Blizzard District of Delaware patent
Patent Analysis

U.S. Patent No. 6,966,831: Method of branching flow of game

  U.S. Patent No. 6,966,831: Method of branching flow of game Issued November 22, 2005, to Sony Summary:  For all you gamers who grow tired of linear story lines without much of…

Patents
Misc

Job Posting: Research Intern 2015

Each year we take on a Research Intern to help with ongoing case research, updating our patent database, refreshing content, and anything else that comes along.  If you’re interested, please send a…

Patent Analysis

U.S. Patent No. 6,829,569: Social dilemma software for evaluating online interactive societies

  U.S. Patent No. 6,829,569: Social dilemma software for evaluating online interactive societies Issued Dec. 7, 2004, to Microsoft Summary: The ‘569 patent describes a social dilemma virtual world environment software which…

Patents
Patent Analysis

U.S. Patent No. 6,926,608: Recording medium storing three-dimensional image processing program, three-dimensional image processing program, method and device

  U.S. Patent No. 6,926,608: Recording medium storing three-dimensional image processing program, three-dimensional image processing program, method and device Issued Aug. 8, 2005, to Konami Summary: The ‘608 patent describes a system…

Patents
Patent Analysis

U.S. Patent No. 6,913,537: Recording medium and entertainment system

  U.S. Patent No. 6,913,537: Recording medium and entertainment system Issued July 5, 2005, to Sony Summary: The ‘537 patent allows a player to advance a game by controlling his character through…

Patents
Misc

GDC 2015 – Who will be there?

I (Ross Dannenberg) will be at GDC next week from March 2-6.  If anyone would like to meet up while there, send me a note either via my work email or through…

Misc

EVENT: More Than Just a Game: Interactive Entertainment and Intellectual Property Law

Queen Mary University Law School is hosting an event on 24 April 2015.  Some details: April 24, 2015 Time: 2:30pm Venue: Lecture Theatre, Centre for Commercial Law Studies, Queen Mary University of…

Patent Analysis

U.S. Patent No.: 6,699,127: Real-time replay system for video game

  U.S. Patent No.: 6,699,127: Real-time replay system for video game Issued March 2, 2004, to Nintendo Co. Ltd. Summary:  The ‘127 patents allows for real-time replay in interactive video games. The…

Patents
Patent Analysis

U.S. Patent No. 6,846,237: Entertainment system, entertainment apparatus, recording medium, and program

  U.S. Patent No. 6,846,237: Entertainment system, entertainment apparatus, recording medium, and program Issued January 25, 2005, to Sony Summary: The ‘237 patent describes an entertainment system whereby a player can manually…

Patents
Patent Analysis

U.S. Patent No. 7,491,123: Video game voice chat with amplitude-based virtual ranging

  U.S. Patent No. 7,491,123: Video game voice chat with amplitude-based virtual ranging Issued Feb. 17, 2009, to Nintendo Summary: The ‘123 patent describes a system during online multiplayer games where a…

Patents
Patent Analysis

U.S. Patent No. 7,497,776: Multiplayer game mode with predator feature

  U.S. Patent No. 7,497,776: Multiplayer game mode with predator feature Issued March 3, 2009, to Microsoft Summary: The ‘776 patent provides a new multiplayer feature for the user. One of the…

Patents
Lawsuits

New Case – White Knuckle IP v Electronic Arts

White Knuckle IP, LLC v. Electronic Arts, Inc. US District Court for the District of Utah 1:15-cv-00014 Filed January 16, 2015 In a new case, plaintiff White Knuckle IP accuses Electronic Arts…

District of Utah patent White Knuckle IP v. Electronic Arts
Patent Analysis

U.S. Patent No. 7,090,576: Personalized behavior of computer controlled avatars in a virtual reality environment

  U.S. Patent No. 7,090,576: Personalized behavior of computer controlled avatars in a virtual reality environment Issued Aug. 15, 2006, to Microsoft Summary: The ‘576 patent describes a racing video game which…

Patents
Patent Analysis

U.S. Patent No. 8,523,668: Controlling access to and use of video game consoles

Summary: While the ‘668 patent does not cover video game systems or hardware, it does rely on access to a video game controller and aim to limit access to game consoles. The…

Lawsuits

Federal Circuit Affirms Invalidity of Virtual Camera Patent Based on Real-World Prior Art

Gamecaster, Inc. v. Dreamworks Animation SKG, Inc. Court of Appeals for the Federal Circuit Case No. 2014-1380 January 8, 2015 The Federal Circuit affirmed a finding by the USPTO during an inter partes…

Gamecaster v. Dreamworks Animation patent