Sandy Rokhlin
U.S. Patent No. 8,425,325: Automatically generating a book describing a user’s videogame performance
U.S. Patent No. 8,425,325: Automatically generating a book describing a user’s videogame performance Issued April 23, 2013, to Apple Inc. Filing/Priority to February 6, 2009 A comic book of your video…
U.S. Patent No. 11,062,569: Across-match analytics in peer-to-peer gaming tournaments
U.S. Patent No. 11,062,569: Across-match analytics in peer-to-peer gaming tournaments Issued July 13, 2021, to Skillz Platform Inc. Filed: March 15, 2017 (claiming priority to March 15, 2016) I can play video…
U.S. Patent No. 10,758,828: Music mash up collectable card game
U.S. Patent No. 10,758,828: Music mash up collectable card game Issued September 1, 2020, to Hasbro Inc.Filed: March 19, 2018 (claiming priority to March 17, 2017) I know what I want for…
U.S. Patent No. 6,699,127: Real-time replay system for video game
U.S. Patent No. 6,699,127: Real-time replay system for video game Issued March 2, 2004, to Nintendo of America, Inc. Filed: September 27, 2000 (claiming priority to June 20, 2000) Overview: U.S. Patent…
U.S. Patent No. 10,765,955: Video game notifications for streaming games
U.S. Patent No. 10,765,955: Video game notifications for streaming games Issued September 8, 2020, to Activision Publishing Inc.Filed: April 23, 2018 (claiming priority to December 27, 2017) Overview: U.S. Patent No. 10,765,955…
U.S. Patent No. 10,537,792: Touchscreen game mechanic involving sequences of arrangements of input areas
U.S. Patent No. 10,537,792: Touchscreen game mechanic involving sequences of arrangements of input areas Issued January 21, 2020, to Darien HarteFiled: July 10, 2017 (claiming priority to July 10, 2016) Overview: U.S.…
U.S. Patent No. 10,709,985: Automatic game comparison and recommendation
U.S. Patent No. 10,709,985: Automatic game comparison and recommendation Issued July 14, 2020, to Electronic Arts Inc. Filed: February 8, 2019 (claiming priority to March 4, 2011) Overview: U.S. Patent No. 10,709,985…
U.S. Patent No. 10,850,204: Interactive gameplay playback system
U.S. Patent No. 10,850,204: Interactive gameplay playback system Issued December 1, 2020, to Electronic Arts Inc.Filed: March 11, 2019 (claiming priority to June 30, 2016) Overview: U.S. Patent No. 10,850,204 (the ‘204…
U.S. Patent No. 8,795,086: Referee mode within gaming environments
U.S. Patent No. 8,795,086: Referee mode within gaming environments Issued August 5, 2014, to Red 5 Studios, Inc. Filed/Priority to July 20, 2012 Overview: U.S. Patent No. 8,795,086 (the ‘086 patent) relates…
U.S. Patent No. 10,953,322: Scaled VR engagement and views in an e-sports event
U.S. Patent No. 10,953,322: Scaled VR engagement and views in an e-sports event Issued March 23, 2021, to Sony Interactive Entertainment LLCFiled/Priority to February 28, 2018 Overview: U.S. Patent No. 10,953,322 (the…
Lawsuits Against Cheaters and Hackers Recently Became a Little Harder
Lawsuits Against Cheaters and Hackers Recently Became a Little Harder Van Buren v. United States Case No. 19-783 Filed: December 18, 2019 (writ of certiorari) The Supreme Court issued a 6-3 decision…
U.S. Patent No. 10,761,699: Virtual opening of boxes and packs of cards
U.S. Patent No. 10,761,699: Virtual opening of boxes and packs of cards Issued September 1, 2020, to Hothead Games Inc.Filed: November 30, 2018 (claiming priority to February 6, 2012) Overview: U.S. Patent…
Epic v. Apple: Changes in the Apple App Store to Come
Epic v. Apple: Changes in the Apple App Store to Come Epic Games, Inc. v. Apple Inc. Decided September 10, 2021 United States District Court for the Northern District of California Case…
U.S. Patent No. 11,007,445: Techniques for curation of video game clips
U.S. Patent No. 11,007,445: Techniques for curation of video game clips Issued May 18, 2021, to Lenovo Singapore Pte LtdFiled/Priority to August 16, 2019 Overview: U.S. Patent No. 11,007,445 (the ‘445 patent)…
Is Fortnite’s Imposter Mode Kind of Sus?
Is Fortnite’s Imposter Mode Kind of Sus? The popular game maker Epic Games, Inc. (“Epic”) has continually tried to maintain the popular game Fortnite’s relevance through consistent updates, including concerts and new…
U.S. Patent No. 10,930,044: Control system for virtual characters
U.S. Patent No. 10,930,044: Control system for virtual characters Issued February 23, 2021, to Mursion Inc.Filed: October 16, 2019 (claiming priority to November 6, 2015) Overview: U.S. Patent No. 10,930,044 (the ‘044…
Electronic Arts Pledges to Share Innovative Technologies Which Help Disabled Gamers
Electronic Arts Pledges to Share Innovative Technologies Which Help Disabled Gamers Electronic Arts (“EA”) has pledged to help breakdown barriers for players with disabilities or medical issues through sharing technologies which help…
U.S. Patent No. 6,251,010: Game machine apparatus and method with enhanced time-related display of pokemon-type characters
U.S. Patent No. 6,251,010: Game machine apparatus and method with enhanced time-related display of pokemon-type characters Issued June 26, 2001, Nintendo Co., Ltd., Game Freak Inc., and Creatures Inc. Filed: May 18,…
Animation Frames Patents Spotlight
Animation Frames Patents Spotlight Earlier this week we covered the tight inbetweening patent, U.S. Patent No. 8,451,277 (the ‘277 patent). This patent involved the computer-generation of inbetween frames in animation, inbetweens being…
U.S. Patent No. 8,451,277: Tight inbetweening
U.S. Patent No. 8,451,277: Tight inbetweening Issued May 28, 2013 Filing/Priority to July 24, 2009 Overview: U.S. Patent No. 8,451,277 (the ‘277 patent) relates to computer-generated animation inbetweens (frames in-between key frames…