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U.S. Patent No. 9,295,912: Game aim assist
U.S. Patent No. 9,295,912: Game aim assist Issued March 29, 2016, to Sony Computer Entertainment America Priority Date July 13, 2008 Summary: U.S. Patent No. 9,295,912 (the ‘912 Patent) describes a…
U.S. Patent No. 9,393,486: Character simulation and playback notification in game session replay
U.S. Patent No. 9,393,486: Character simulation and playback notification in game session replay Issued July 17, 2016, to Amazon Technologies, Inc. Priority June 27, 2014 Summary: U.S. Patent No. 9,393,486 (the ‘486…
U.S. Patent No. 9,409,083: Spawning new timelines during game session replay
U.S. Patent No. 9,409,083: Spawning new timelines during game session replay Issued August 9, 2017, to Amazon Technologies, Inc. Priority date: June 27, 2014 Summary: Traditionally, to restart a multiplayer session…
U.S. Patent No. 9,566,503: Massively single-playing online game
U.S. Patent No. 9,566,503 Massively single-playing online game Issued February 14, 2017, to Nintendo Co. Ltd. Priority Date February 2, 2010 Summary: A huge draw to online games, especially MMORPGs, is the…
U.S. Patent No. 9,707,476: Method for creating a mini-game
U.S. Patent No. 9,707,476: Method for creating a mini-game Issued July 18, 2017, to Sony Interactive Entertainment Inc. Priority Date September 28, 2012 Summary: Classic console games are known for being challenging…