Patent Analysis
U.S. Patent No. 7,657,477: Gaming system providing simulated securities trading
U.S. Patent No. 7,657,477: Gaming system providing simulated securities trading Issued February 2, 2010, to SummaLP Applications, Inc. Summary: The ‘477 patent may be interesting to anyone who took a business course…
U.S. Patent No. 7,670,220: Racing games and other games having garage, showroom, and test drive features
U.S. Patent No. 7,670,220: Racing games and other games having garage, showroom, and test drive features Issued March 2, 2010, to Microsoft Summary: The ‘220 patent describes a racing game where players…
U.S. Patent No. 7,666,079: Video game processing apparatus, a method and a computer readable medium that stores a program for processing a video game
U.S. Patent No. 7,666,079: Video game processing apparatus, a method and a computer readable medium that stores a program for processing a video game Issued February 23, 2010, to Square Enix Summary:…
U.S. Patent No. 7,677,967: Battle school
U.S. Patent No. 7,677,967: Battle school Issued March 16, 2010 Summary: The ‘967 patent is aptly named “Battle school” because it deals with a lesser-explored kind of game—the educational game. The invention…
U.S. Patent No. 6,421,056: Three-Dimensional Image Processing Apparatus
U.S. Patent No. 6,421,056: Three-dimensional image processing apparatus Issued July 16, 2002, to Nintendo Co. Ltd. Summary: The ‘056 patent set out to solve a practical problem that had existed…
U.S. Patent No. 6,626,760: Video Game Apparatus and Memory Medium Therefor
U.S. Patent No. 6,626,760: Video game apparatus and memory medium therefor Issued September 30, 2003, to Nintendo Co. Ltd. Summary: The ‘073 patent allows a player to lock his character…
U.S. Patent No. 6,331,146: Video Game System and Method With Enhanced Three-Dimensional Character and Background Control
U.S. Patent 6,331,146: Video game system and method with enhanced three-dimensional character and background control Issued December 18, 2001, to Nintendo Co. Ltd. Summary:…
U.S. Patent No. 6,722,989: Virtual Pet Game in which the Virtual Pet Can Converse With the Player and Learn New Words and Phrases From These Conversations
U.S. Patent No. 6,722,989: Virtual pet game in which the virtual pet can converse with the player and learn new words and phrases from these conversations Issued Apr. 20, 2004, to…
U.S. Patent No. 6,695,694: Game Machine, Game Device Control Method, Information Storage Medium, Game Distribution Device, and Game Distribution Method
U.S. Patent No. 6,695,694: Game machine, game device control method, information storage medium, game distribution device, and game distribution method Issued February 24, 2004 Summary: The ‘694 patent describes a game…
U.S. Patent No. 6,692,357: Video Game Apparatus and Method With Enhanced Player Object Action Control
U.S. Patent No. 6,692,357: Video game apparatus and method with enhanced player object action control Issued February 17, 2004, to Nintendo Co. Ltd. Summary: The ‘357 patent describes a game storage…
U.S. Patent No. 6,666,764: Method of Controlling a Character in a Video Game
U.S. Patent No. 6,666,764: Method of controlling a character in a video game Issued Dec. 23, 2003, to Konami Summary: The ‘764 patent describes a video game system where enemy characters…
U.S. Patent No. 6,641,481: Simplified Matchmaking
U.S. Patent No. 6,641,481: Simplified matchmaking Issued November 4, 2003, to Microsoft Summary: For those of you who play Xbox Live, the ‘481 patent (aka “Quitters Play Together”) will be right up…
U.S. Patent No. 6,634,948: Game System and Information Storage Medium
U.S. Patent No. 6,634,948: Game system and information storage medium Issued Oct. 21, 2003, to Namco Summary: The ‘948 patent allows a second player to seamlessly join a game without affecting…
U.S. Patent No. 6,626,760: Video Game Apparatus and Memory Medium Therefor
U.S. Patent No. 6,626,760: Video game apparatus and memory medium therefor Issued September 30, 2003, to Nintendo Co. Ltd. Summary: The ‘706 patent describes an image data generator which allows…
U.S. Patent No. 6,579,176: Computer-Based Growing Simulation Method and System
U.S. Patent No. 6,579,176: Computer-based growing simulation method and system Issued June 17, 2003, to Inventec Corp. Summary: The ‘176 patent describes a computer-based growing simulation system used in role-playing games.…
U.S. Patent No. 6,604,008: Scoring Based Upon Goals Achieved and Subjective Elements
U.S. Patent No. 6,604,008: Scoring based upon goals achieved and subjective elements Issued: August 5, 2003 Assigned to: Microsoft Technology Licensing Priority Date: June 8, 2001 Summary: The ‘008 patent describes a…
U.S. Patent No. 6,500,065: Image Displaying Method, Device, Storage Medium, and Game Machine for Basketball Based Game With Variable Shot Success Feature
U.S. Patent No. 6,500,065: Image displaying method, device, storage medium, and game machine for basketball based game with variable shot success feature Issued Dec. 31, 2002, to Konami Summary: The ‘065…
U.S. Patent No. 6,538,666: Image Processing Device Using Speech Recognition to Control a Displayed Object
U.S. Patent No. 6,538,666: Image processing device using speech recognition to control a displayed object Issued March 25, 2003, to Nintendo Co. Ltd. Summary: The ‘666 patent deals with speech recognition.…
U.S. Patent No. 6,558,257: Imaging Processing Apparatus and Image Processing Method
U.S. Patent No. 6,558,257: Imaging processing apparatus and image processing method Issued May 6, 2003, to Sega Summary: The ‘257 patent describes a system which can be used in sports games…
U.S. Patent No. 6,491,585: Three-Dimensional Image Processing Apparatus With Enhanced Automatic and User Point of View Control
U.S. Patent No. 6,491,585: Three-dimensional image processing apparatus with enhanced automatic and user point of view control Issued December 10, 2002, to Nintendo Co. Ltd. Summary: The ‘585 patent describes a…