Patents
Nintendo Wii Balance Board suit dismissed
Ithaca Ventures k.s. et al. v. Nintendo of America Inc. et al. United States District Court, Western District of Washington 2:14-cv-01512 Filed May 9, 2013 Terminated May 18, 2015 On May 18,…
USPTO IPR on “Rock Band” Decided:
On May 6, 2015, the Patent Trial and Appeal Board found four claims of U.S. Patent No. 5,513,129 invalid. The patent, owned by Princeton Digital Image Corp., is directed to controlling virtual…
U.S. Patent No. 7,027,034: Method of moving objects on TV monitor, the computer and recording medium for executing the method
U.S. Patent No. 7,027,034: Method of moving objects on TV monitor, the computer and recording medium for executing the method Issued April 11, 2006, to Sony Summary: The ‘034 patent describes…
U.S. Patent No. 6,992,654: System and method for providing user input to character animation
U.S. Pat. No. 6,992,654: System and method for providing user input to character animation Issued January 31, 2006, to Electronic Arts Inc. Summary: This EA patent involves systems and methods for…
Patent Lawsuits Decline – Patent Lawsuits to Become Harder to File
For the first time since 2009, new patent lawsuit filings declined in 2014 from the previous year. Lawsuits dropped by 13 percent, a significant shift from the numbers of cases over the…
Apple v. Samsung appeal decided: design patents good, trade dress bad.
May 18, 2015: Today the Federal Circuit decided the appeal in the first Apple v. Samsung case, upholding a majority of Apple’s damages award, namely, damages attributable to patent infringement. However, the…
U.S. Patent No. 6,955,605: Episodic delivery of content
U.S. Patent No. 6,955,605: Episodic delivery of content Issued October 18, 2005, to Electronic Arts Inc. Summary: The ‘605 patent describes a method of episodically delivering entertainment content for a reality-based…
U.S. Patent No. 6,843,726: Game system
U.S. Patent No. 6,843,726: Game system Issued Jan. 18, 2005, to Konami Summary: The ‘726 patent describes a game system in which a player uses a voice input device (ex. a…
U.S. Patent No. 6,935,959: Use of multiple player real-time voice communications on a gaming device
U.S. Patent No. 6,935,959: Use of multiple player real-time voice communications on a gaming device Issued on Aug. 30, 2005, to Microsoft Summary: The ‘959 patent describes a game console capable…
U.S. Patent No. 6,918,769: Video game for assisting healing of the human body
U.S. Patent No. 6,918,769: Video game for assisting healing of the human body Issued July 19, 2005 Summary: The ‘769 patent seeks to help assist healing of the human body after…
U.S. Patent No. 6,905,414: Banning verbal communication to and from a selected party in a game playing system
U.S. Patent No. 6,905,414: Banning verbal communication to and from a selected party in a game playing system Issued June 14, 2005, to Microsoft Summary: The ‘414 patent should appeal to…
U.S. Patent No. 6,749,513: Method of the game for one to many persons on the online
U.S. Patent No. 6,749,513: Method of the game for one to many persons on the online Issued June 15, 2004 Summary: The ‘513 patent provides a method for allowing players to connect…
U.S. Patent No. 6,881,149: Entertainment system, entertainment apparatus, recording medium, and program
U.S. Patent No. 6,881,149: Entertainment system, entertainment apparatus, recording medium, and program Issued Apr. 19, 2005, to Sony Summary: The ‘149 patent describes a method used in video games where the…
U.S. Patent No. 6,966,831: Method of branching flow of game
U.S. Patent No. 6,966,831: Method of branching flow of game Issued November 22, 2005, to Sony Summary: For all you gamers who grow tired of linear story lines without much of…
U.S. Patent No. 6,829,569: Social dilemma software for evaluating online interactive societies
U.S. Patent No. 6,829,569: Social dilemma software for evaluating online interactive societies Issued Dec. 7, 2004, to Microsoft Summary: The ‘569 patent describes a social dilemma virtual world environment software which…
U.S. Patent No. 6,926,608: Recording medium storing three-dimensional image processing program, three-dimensional image processing program, method and device
U.S. Patent No. 6,926,608: Recording medium storing three-dimensional image processing program, three-dimensional image processing program, method and device Issued Aug. 8, 2005, to Konami Summary: The ‘608 patent describes a system…
U.S. Patent No. 6,913,537: Recording medium and entertainment system
U.S. Patent No. 6,913,537: Recording medium and entertainment system Issued July 5, 2005, to Sony Summary: The ‘537 patent allows a player to advance a game by controlling his character through…
U.S. Patent No.: 6,699,127: Real-time replay system for video game
U.S. Patent No.: 6,699,127: Real-time replay system for video game Issued March 2, 2004, to Nintendo Co. Ltd. Summary: The ‘127 patents allows for real-time replay in interactive video games. The…
U.S. Patent No. 6,846,237: Entertainment system, entertainment apparatus, recording medium, and program
U.S. Patent No. 6,846,237: Entertainment system, entertainment apparatus, recording medium, and program Issued January 25, 2005, to Sony Summary: The ‘237 patent describes an entertainment system whereby a player can manually…
U.S. Patent No. 7,491,123: Video game voice chat with amplitude-based virtual ranging
U.S. Patent No. 7,491,123: Video game voice chat with amplitude-based virtual ranging Issued Feb. 17, 2009, to Nintendo Summary: The ‘123 patent describes a system during online multiplayer games where a…