Patents
U.S. Patent No. 6,992,654: System and method for providing user input to character animation
U.S. Pat. No. 6,992,654: System and method for providing user input to character animation Issued January 31, 2006, to Electronic Arts Inc. Summary: This EA patent involves systems and methods for…
Patent Lawsuits Decline – Patent Lawsuits to Become Harder to File
For the first time since 2009, new patent lawsuit filings declined in 2014 from the previous year. Lawsuits dropped by 13 percent, a significant shift from the numbers of cases over the…
Apple v. Samsung appeal decided: design patents good, trade dress bad.
May 18, 2015: Today the Federal Circuit decided the appeal in the first Apple v. Samsung case, upholding a majority of Apple’s damages award, namely, damages attributable to patent infringement. However, the…
U.S. Patent No. 6,955,605: Episodic delivery of content
U.S. Patent No. 6,955,605: Episodic delivery of content Issued October 18, 2005, to Electronic Arts Inc. Summary: The ‘605 patent describes a method of episodically delivering entertainment content for a reality-based…
U.S. Patent No. 6,843,726: Game system
U.S. Patent No. 6,843,726: Game system Issued Jan. 18, 2005, to Konami Summary: The ‘726 patent describes a game system in which a player uses a voice input device (ex. a…
U.S. Patent No. 6,935,959: Use of multiple player real-time voice communications on a gaming device
U.S. Patent No. 6,935,959: Use of multiple player real-time voice communications on a gaming device Issued on Aug. 30, 2005, to Microsoft Summary: The ‘959 patent describes a game console capable…
U.S. Patent No. 6,918,769: Video game for assisting healing of the human body
U.S. Patent No. 6,918,769: Video game for assisting healing of the human body Issued July 19, 2005 Summary: The ‘769 patent seeks to help assist healing of the human body after…
U.S. Patent No. 6,905,414: Banning verbal communication to and from a selected party in a game playing system
U.S. Patent No. 6,905,414: Banning verbal communication to and from a selected party in a game playing system Issued June 14, 2005, to Microsoft Summary: The ‘414 patent should appeal to…
U.S. Patent No. 6,749,513: Method of the game for one to many persons on the online
U.S. Patent No. 6,749,513: Method of the game for one to many persons on the online Issued June 15, 2004 Summary: The ‘513 patent provides a method for allowing players to connect…
U.S. Patent No. 6,881,149: Entertainment system, entertainment apparatus, recording medium, and program
U.S. Patent No. 6,881,149: Entertainment system, entertainment apparatus, recording medium, and program Issued Apr. 19, 2005, to Sony Summary: The ‘149 patent describes a method used in video games where the…
U.S. Patent No. 6,966,831: Method of branching flow of game
U.S. Patent No. 6,966,831: Method of branching flow of game Issued November 22, 2005, to Sony Summary: For all you gamers who grow tired of linear story lines without much of…
U.S. Patent No. 6,829,569: Social dilemma software for evaluating online interactive societies
U.S. Patent No. 6,829,569: Social dilemma software for evaluating online interactive societies Issued Dec. 7, 2004, to Microsoft Summary: The ‘569 patent describes a social dilemma virtual world environment software which…
U.S. Patent No. 6,926,608: Recording medium storing three-dimensional image processing program, three-dimensional image processing program, method and device
U.S. Patent No. 6,926,608: Recording medium storing three-dimensional image processing program, three-dimensional image processing program, method and device Issued Aug. 8, 2005, to Konami Summary: The ‘608 patent describes a system…
U.S. Patent No. 6,913,537: Recording medium and entertainment system
U.S. Patent No. 6,913,537: Recording medium and entertainment system Issued July 5, 2005, to Sony Summary: The ‘537 patent allows a player to advance a game by controlling his character through…
U.S. Patent No.: 6,699,127: Real-time replay system for video game
U.S. Patent No.: 6,699,127: Real-time replay system for video game Issued March 2, 2004, to Nintendo Co. Ltd. Summary: The ‘127 patents allows for real-time replay in interactive video games. The…
U.S. Patent No. 6,846,237: Entertainment system, entertainment apparatus, recording medium, and program
U.S. Patent No. 6,846,237: Entertainment system, entertainment apparatus, recording medium, and program Issued January 25, 2005, to Sony Summary: The ‘237 patent describes an entertainment system whereby a player can manually…
U.S. Patent No. 7,491,123: Video game voice chat with amplitude-based virtual ranging
U.S. Patent No. 7,491,123: Video game voice chat with amplitude-based virtual ranging Issued Feb. 17, 2009, to Nintendo Summary: The ‘123 patent describes a system during online multiplayer games where a…
U.S. Patent No. 7,497,776: Multiplayer game mode with predator feature
U.S. Patent No. 7,497,776: Multiplayer game mode with predator feature Issued March 3, 2009, to Microsoft Summary: The ‘776 patent provides a new multiplayer feature for the user. One of the…
U.S. Patent No. 7,090,576: Personalized behavior of computer controlled avatars in a virtual reality environment
U.S. Patent No. 7,090,576: Personalized behavior of computer controlled avatars in a virtual reality environment Issued Aug. 15, 2006, to Microsoft Summary: The ‘576 patent describes a racing video game which…
U.S. Patent No. 6,454,652: Video Game System and Method with Enhanced Three-Dimensional Character and Background Control Due to Environmental Conditions
U.S. Patent No. 6,454,652: Video Game System and Method with Enhanced Three-Dimensional Character and Background Control Due to Environmental Conditions Issued September 24, 2002, to Nintendo Co. Ltd. Summary: The ‘652…