Nintendo of America
U.S. Patent No. 6,699,127: Real-time replay system for video game
U.S. Patent No. 6,699,127: Real-time replay system for video game Issued March 2, 2004, to Nintendo of America, Inc. Filed: September 27, 2000 (claiming priority to June 20, 2000) Overview: U.S. Patent…
Nintendo sued by Hybrid Audio regarding MP3 Standards Patent
On March 27, 2018, Hybrid Audio, LLC (“Hybrid Audio”) sued Nintendo of America Inc. and Nintendo Co., Ltd. (“Nintendo”) for alleged infringement of RE 40,281, a reissue of U.S. 6,252,909. The allegedly…
Nintendo files two IPR Petitions against User Input Stream Patent
On Feb. 7, 2018, Nintendo Co., Ltd. and Nintendo of America, Inc. (“Nintendo”) filed two petitions for Inter Partes Review of U.S. 6,219,730 to Nguyen, a patent owned by Genuine Enabling Technology…
U.S. Patent No. 6,935,954: Sanity System for Video Game
United States Patent No. 6,935,954: Sanity System for Video Game Issued August 30, 2005, to Nintendo of America, Inc. Summary: This patent by inventors from Nintendo of America Inc. discloses a video…
U.S. Patent No. 6,923,717: Adrenaline Feature for Sports Video Games
Welcome to the first post of our VIDEO GAME PATENTS feature. May we present: U.S. Pat. No. 6,923,717: Adrenaline Feature for Sports Video Games Issued August 2, 2005 to Nintendo of America,…