Results for the query

Showing matches for "A63F2300/643".

41 records found

Figure Patent No. Title Assignee Issue Date
U.S. Pat. No. 8,784,171 U.S. Pat. App. No. 10/637,041 Method and apparatus for modeling a track in video games using arcs and splines that enables efficient collision detection Nintendo Co., Ltd. August 8, 2003
U.S. Pat. No. 7,651,396 U.S. Pat. App. No. 10/370,560 METHOD, STORAGE MEDIUM, APPARATUS, DATA SIGNAL AND PROGRAM FOR GENERATING IMAGE OF VIRTUAL SPACE Bandai Namco Entertainment Inc February 24, 2003
U.S. Pat. No. 7,104,890 U.S. Pat. App. No. 10/324,838 PROGRAM, RECORDING MEDIUM, GAME CHARACTER RENDERING METHOD, AND GAME APPARATUS Koei Co., Ltd. December 20, 2002
U.S. Pat. No. 7,594,854 U.S. Pat. App. No. 10/320,381 VIDEO GAME SYSTEM WITH DATA TRANSMITTING/RECEIVING CONTROLLER Nintendo Co., Ltd. December 17, 2002
U.S. Pat. No. 7,126,607 U.S. Pat. App. No. 10/223,906 ELECTRONIC GAME AND METHOD FOR EFFECTING GAME FEATURES Namco Ltd; Bandai Namco Entertainment Inc August 20, 2002
U.S. Pat. No. 7,084,888 U.S. Pat. App. No. 10/213,248 ORIENTATION DETECTION MARKER, ORIENTATION DETECTION DEVICE AND VIDEO GAME DECIVE Konami Corporation August 5, 2002
U.S. Pat. No. 7,131,907 U.S. Pat. App. No. 10/078,673 SYSTEM AND METHOD FOR SUPERIMPOSING AN IMAGE ON ANOTHER IMAGE IN A VIDEO GAME Kabushiki Kaisha Sega February 21, 2002
U.S. Pat. No. 6,918,829 U.S. Pat. App. No. 09/923,941 FIGHTING VIDEO GAME MACHINE Konami Corporation August 7, 2001
U.S. Pat. No. 6,652,384 U.S. Pat. App. No. 09/877,143 IMAGE PROCESSING DEVICE FOR PLACING A PLAYER CHARACTER IN A VIRTUAL SPACE Unknown assignee June 11, 2001
U.S. Pat. No. 7,070,507 U.S. Pat. App. No. 09/814,953 VIDEO GAME SYSTEM Nintendo Co., Ltd. March 23, 2001

Disclaimer: Data collected from the USPTO and may be malformed, incomplete, and/or otherwise inaccurate.