Results for the query

Showing matches for "A63F2300/64".

178 records found

Figure Patent No. Title Assignee Issue Date
U.S. Pat. No. 7,824,265 U.S. Pat. App. No. 10/759,133 VIRTUAL CAMERA CONTROL METHOD IN THREE-DIMENSIONAL VIDEO GAME Kabushiki Kaisha Square Enix January 20, 2004
U.S. Pat. No. 7,783,535 U.S. Pat. App. No. 10/757,510 VIDEO GAME APPARATUS AND INFORMATION STORAGE MEDIUM FOR VIDEO GAME Nintendo Co., Ltd. January 15, 2004
U.S. Pat. No. 8,133,115 U.S. Pat. App. No. 10/691,929 SYSTEM AND METHOD FOR RECORDING AND DISPLAYING A GRAPHICAL PATH IN A VIDEO GAME Sony Computer Entertainment America LLC October 22, 2003
U.S. Pat. No. 7,582,010 U.S. Pat. App. No. 10/656,272 GAME MACHINE, GAME PROGRAM, AND INFORMATION STORAGE MEDIUM Nintendo Co., Ltd. September 8, 2003
U.S. Pat. No. 8,784,171 U.S. Pat. App. No. 10/637,041 Method and apparatus for modeling a track in video games using arcs and splines that enables efficient collision detection Nintendo Co., Ltd. August 8, 2003
U.S. Pat. No. 7,147,560 U.S. Pat. App. No. 10/438,692 SELECTION OF TARGETS FOR ATTACHMENT Sony May 14, 2003
U.S. Pat. No. 7,651,396 U.S. Pat. App. No. 10/370,560 METHOD, STORAGE MEDIUM, APPARATUS, DATA SIGNAL AND PROGRAM FOR GENERATING IMAGE OF VIRTUAL SPACE Bandai Namco Entertainment Inc February 24, 2003
U.S. Pat. No. 7,454,715 U.S. Pat. App. No. 10/359,340 OPEN GRID NAVIGATIONAL SYSTEM Microsoft Corporation February 4, 2003
U.S. Pat. No. 7,104,890 U.S. Pat. App. No. 10/324,838 PROGRAM, RECORDING MEDIUM, GAME CHARACTER RENDERING METHOD, AND GAME APPARATUS Koei Co., Ltd. December 20, 2002
U.S. Pat. No. 7,594,854 U.S. Pat. App. No. 10/320,381 VIDEO GAME SYSTEM WITH DATA TRANSMITTING/RECEIVING CONTROLLER Nintendo Co., Ltd. December 17, 2002

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