Results for the query

Showing matches for "A63F13/57".

252 records found

Figure Patent No. Title Assignee Issue Date
U.S. Pat. No. 7,104,890 U.S. Pat. App. No. 10/324,838 PROGRAM, RECORDING MEDIUM, GAME CHARACTER RENDERING METHOD, AND GAME APPARATUS Koei Co., Ltd. December 20, 2002
U.S. Pat. No. 7,458,893 U.S. Pat. App. No. 10/301,316 BILLIARD GAME INPUT DEVICE, BILLIARD GAME SYSTEM, GAME INPUT DEVICE, AND COMPUTER PROGRAM Konami Group Corp November 21, 2002
U.S. Pat. No. 7,170,508 U.S. Pat. App. No. 10/293,360 CHARACTER DISPLAY METHOD IN THREE-DIMENSIONAL VIDEO GAME Kabushiki Kaisha Square Enix November 14, 2002
U.S. Pat. No. 7,101,284 U.S. Pat. App. No. 10/286,731 OBJECT DISPLAY SYSTEM IN A VIRTUAL WORLD Sony Interactive Entertainment Inc; Sony Network Entertainment Platform Inc October 31, 2002
U.S. Pat. No. 7,126,607 U.S. Pat. App. No. 10/223,906 ELECTRONIC GAME AND METHOD FOR EFFECTING GAME FEATURES Namco Ltd; Bandai Namco Entertainment Inc August 20, 2002
U.S. Pat. No. 7,084,888 U.S. Pat. App. No. 10/213,248 ORIENTATION DETECTION MARKER, ORIENTATION DETECTION DEVICE AND VIDEO GAME DECIVE Konami Corporation August 5, 2002
U.S. Pat. No. 7,252,588 U.S. Pat. App. No. 10/148,390 SPORT VIDEO GAME MACHINE AND PLAY CONTROL METHOD OF SPORT VIDEO GAME Namco Bandai Games Inc. May 31, 2002
U.S. Pat. No. 6,733,383 U.S. Pat. App. No. 10/154,397 SYSTEMS AND METHODS FOR SIMULATING GAME STATE CHANGES RESPONSIVE TO AN INTERRUPT CONDITION EA May 17, 2002
U.S. Pat. No. 6,891,534 U.S. Pat. App. No. 10/096,797 METHOD, APPARATUS, STORAGE MEDIUM, PROGRAM, AND PROGRAM PRODUCT FOR GENERATING IMAGE DATA OF VIRTUAL SPACE Bandai Namco Entertainment Inc March 14, 2002
U.S. Pat. No. 6,629,891 U.S. Pat. App. No. 09/994,355 IMPACT JUDGEMENT METHOD AND DEVICE, COMPUTER-READABLE RECORDING MEDIUM RECORDING IMPACT JUDGEMENT PROCESSING PROGRAM, AND VIDEO GAME DEVICE Unknown assignee November 26, 2001

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