Results for the query

Showing matches for "A63F2300/66".

272 records found

Figure Patent No. Title Assignee Issue Date
U.S. Pat. No. 7,140,962 U.S. Pat. App. No. 10/616,325 VIDEO GAME APPARATUS, IMAGE PROCESSING METHOD AND PROGRAM Konami Corporation July 8, 2003
U.S. Pat. No. 8,062,128 U.S. Pat. App. No. 10/443,612 UTILIZING LINE-OF-SIGHT VECTORS IN A GAME ENVIRONMENT Sony Interactive Entertainment LLC May 21, 2003
U.S. Pat. No. 6,971,957 U.S. Pat. App. No. 10/408,368 GAME SYSTEM AND PROGRAM USING A SHADOW VOLUME TO DISPLAY A SHADOW OF AN OBJECT IN A THREE DIMENSIONAL VIDEO GAME Nintendo Co., Ltd. April 8, 2003
U.S. Pat. No. 7,651,396 U.S. Pat. App. No. 10/370,560 METHOD, STORAGE MEDIUM, APPARATUS, DATA SIGNAL AND PROGRAM FOR GENERATING IMAGE OF VIRTUAL SPACE Bandai Namco Entertainment Inc February 24, 2003
U.S. Pat. No. 7,594,854 U.S. Pat. App. No. 10/320,381 VIDEO GAME SYSTEM WITH DATA TRANSMITTING/RECEIVING CONTROLLER Nintendo Co., Ltd. December 17, 2002
U.S. Pat. No. 7,170,508 U.S. Pat. App. No. 10/293,360 CHARACTER DISPLAY METHOD IN THREE-DIMENSIONAL VIDEO GAME Kabushiki Kaisha Square Enix November 14, 2002
U.S. Pat. No. 7,101,284 U.S. Pat. App. No. 10/286,731 OBJECT DISPLAY SYSTEM IN A VIRTUAL WORLD Sony Interactive Entertainment Inc; Sony Network Entertainment Platform Inc October 31, 2002
U.S. Pat. No. 7,513,829 U.S. Pat. App. No. 10/262,660 GAME MACHINE AND GAME PROGRAM FOR RENDERING A MARK IMAGE OF A PLAYER CHARACTER WHICH MAY BE HIDDEN BEHIND AN OBJECT Nintendo Co., Ltd. October 2, 2002
U.S. Pat. No. 6,992,654 U.S. Pat. App. No. 10/227,184 SYSTEM AND METHOD FOR PROVIDING USER INPUT TO CHARACTER ANIMATION Electronic Arts Inc. August 21, 2002
U.S. Pat. No. 7,126,607 U.S. Pat. App. No. 10/223,906 ELECTRONIC GAME AND METHOD FOR EFFECTING GAME FEATURES Namco Ltd; Bandai Namco Entertainment Inc August 20, 2002

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