Results for the query

Showing matches for "A63F13/537".

501 records found

Figure Patent No. Title Assignee Issue Date
U.S. Pat. No. 8,408,999 U.S. Pat. App. No. 13/051,553 Game Apparatus, Game Processing Method, and Information Recording Medium Konami Digital Entertainment Co Ltd March 18, 2011
U.S. Pat. No. 8,591,329 U.S. Pat. App. No. 12/952,353 METHODS AND APPARATUSES FOR CONSTRUCTING INTERACTIVE VIDEO GAMES BY USE OF VIDEO CLIP PC Concepts Limited November 23, 2010
U.S. Pat. No. 8,512,115 U.S. Pat. App. No. 12/927,714 VIDEO GAME WITH OFF-SCREEN TARGET ICONS Konami Digital Entertainment Co., Ltd. November 22, 2010
U.S. Pat. No. 8,550,919 U.S. Pat. App. No. 12/744,241 Game Control Program, Game Device, Game Server, And Game Control Method Sony Corporation; Sony Computer Entertainment Inc. July 8, 2010
U.S. Pat. No. 8,360,836 U.S. Pat. App. No. 12/830,642 GAMING DEVICE, GAME PROCESSING METHOD AND INFORMATION MEMORY MEDIUM Konami Digital Entertainment Co Ltd July 6, 2010
U.S. Pat. No. 8,469,819 U.S. Pat. App. No. 12/792,724 GAME APPARATUS AND GAME CONTROL METHOD FOR CONTROLLING AND REPRESENTING MAGICAL ABILITY AND POWER OF A PLAYER CHARACTER IN AN ACTION POWER CONTROL PROGRAM Unknown assignee June 2, 2010
U.S. Pat. No. 8,979,538 U.S. Pat. App. No. 12/790,472 USING GAME PLAY ELEMENTS TO MOTIVATE LEARNING Microsoft Technology Licensing LLC May 28, 2010
U.S. Pat. No. 8,597,094 U.S. Pat. App. No. 12/740,911 GAME MACHINE, CONTROLLING METHOD, PROGRAM AND INFORMATION STORAGE MEDIUM OF THE GAME MACHINE FOR IMPROVING OPERABILITY FOR A USER WHEN A PLAYER CHARACTER OF AN OPPONENT TEAM HOLDS A MOVING OBJECT Konami Digital Entertainment Co., Ltd. April 30, 2010
U.S. Pat. No. 8,366,526 U.S. Pat. App. No. 12/761,888 POWER PLAY GAME MECHANICS Disney Enterprises Inc April 16, 2010
U.S. Pat. No. 8,715,048 U.S. Pat. App. No. 12/758,992 ELECTRONIC GAME AND METHOD Individual April 13, 2010

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