Results for the query

Showing matches for "A63F13/52".

484 records found

Figure Patent No. Title Assignee Issue Date
U.S. Pat. No. 8,894,462 U.S. Pat. App. No. 13/335,737 INTERACTIVE VIDEO GAME WITH VISUAL LIGHTING EFFECTS Activision Publishing, Inc. December 22, 2011
U.S. Pat. No. 9,539,511 U.S. Pat. App. No. 13/283,072 COMPUTER-READABLE STORAGE MEDIUM, INFORMATION PROCESSING SYSTEM, AND INFORMATION PROCESSING METHOD FOR OPERATING OBJECTS IN A VIRTUAL WORLD BASED ON ORIENTATION DATA RELATED TO AN ORIENTATION OF A DEVICE Nintendo Co Ltd October 27, 2011
U.S. Pat. No. 8,246,471 U.S. Pat. App. No. 13/282,361 SYSTEM AND METHOD FOR DYNAMIC VIDEO GAME RECAP Disney Enterprises, Inc. October 26, 2011
U.S. Pat. No. 8,882,592 U.S. Pat. App. No. 13/280,731 GAME SYSTEM, GAME APPARATUS, COMPUTER-READABLE STORAGE MEDIUM HAVING STORED THEREIN GAME PROGRAM, AND GAME PROCESSING METHOD Nintendo Co., Ltd. October 25, 2011
U.S. Pat. No. 9,186,582 U.S. Pat. App. No. 13/244,922 ONLINE GAME WITH ANIMAL-BREEDING MECHANIC FOR COMBINING VISUAL DISPLAY PARAMETERS Zynga Inc. September 26, 2011
U.S. Pat. No. 8,540,570 U.S. Pat. App. No. 13/244,925 ONLINE GAME WITH MECHANIC FOR COMBINING VISUAL DISPLAY PARAMETERS OF VIRTUAL OBJECTS Zynga Inc. September 26, 2011
U.S. Pat. No. 9,417,761 U.S. Pat. App. No. 13/209,689 STORAGE MEDIUM STORING IMAGE PROCESSING PROGRAM, IMAGE PROCESSING APPARATUS, IMAGE PROCESSING METHOD AND IMAGE PROCESSING SYSTEM FOR DISPLAYING A VIRTUAL SPACE IN WHICH OBJECTS ARE ARRANGED WITH A VIRTUAL CAMERA NINTENDO CO., LTD. August 15, 2011
U.S. Pat. No. 9,095,774 U.S. Pat. App. No. 13/159,865 COMPUTER-READABLE STORAGE MEDIUM HAVING PROGRAM STORED THEREIN, APPARATUS, SYSTEM, AND METHOD, FOR PERFORMING GAME PROCESSING Nintendo Co Ltd; HAL Laboratory Inc June 14, 2011
U.S. Pat. No. 9,878,245 U.S. Pat. App. No. 13/158,816 Computer-readable storage medium having information processing program stored therein, information processing apparatus, information processing system, and information processing method for zooming on an imaging subject in a virtual space without changing an imaging direction of the virtual camera. Nintendo Co., Ltd. June 13, 2011
U.S. Pat. No. 8,784,202 U.S. Pat. App. No. 13/152,879 APPARATUS AND METHOD FOR REPOSITIONING A VIRTUAL CAMERA BASED ON A CHANGED GAME STATE Nintendo Co., Ltd. June 3, 2011

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