Results for the query

Showing matches for "A63F13/63".

241 records found

Figure Patent No. Title Assignee Issue Date
U.S. Pat. No. 10,737,181 U.S. Pat. App. No. 16/100,262 COMPUTER-READABLE NON-TRANSITORY STORAGE MEDIUM HAVING GAME PROGRAM STORED THEREIN, RHYTHM GAME PROCESSING METHOD, RHYTHM GAME SYSTEM, AND RHYTHM GAME APPARATUS Nintendo Co., Ltd. August 10, 2018
U.S. Pat. No. 10,596,471 U.S. Pat. App. No. 16/054,507 SYSTEMS AND METHODS FOR ENABLING AUDIENCE PARTICIPATION IN MULTI-PLAYER VIDEO GAME PLAY SESSIONS Activision Publishing, Inc. August 3, 2018
U.S. Pat. No. 10,610,782 U.S. Pat. App. No. 15/977,157 GAME SYSTEM, NON-TRANSITORY STORAGE MEDIUM HAVING GAME PROGRAM STORED THEREIN, GAME APPARATUS, AND GAME PROCESSING METHOD Nintendo Co., Ltd. May 11, 2018
U.S. Pat. No. 10,765,955 U.S. Pat. App. No. 15/960,353 VIDEO GAME NOTIFICATIONS FOR STREAMING GAMES Activision Publishing, Inc. April 23, 2018
U.S. Pat. No. 10,589,177 U.S. Pat. App. No. 15/958,557 GLITCH FEATURE FOR USER EDITED VIDEO GAMES JOYLABZ, LLC April 20, 2018
U.S. Pat. No. 10,569,178 U.S. Pat. App. No. 15/955,222 AUTOMATIC MOVEMENT OF PLAYER CHARACTER IN NETWORK GAME KABUSHIKI KAISHA SQUARE ENIX April 17, 2018
U.S. Pat. No. 10,376,779 U.S. Pat. App. No. 15/945,930 METHOD FOR IMPLEMENTING A COMPUTER GAME KING.COM LTD. April 5, 2018
U.S. Pat. No. 10,500,492 U.S. Pat. App. No. 15/911,931 SYSTEMS AND METHODS OF CONTROLLING A CHARACTER IN A VIRTUAL SPACE BASED ON COLOR NINTENDO CO., LTD. March 5, 2018
U.S. Pat. No. 10,265,623 U.S. Pat. App. No. 15/890,784 VIDEO GAME PROCESSING PROGRAM, VIDEO GAME PROCESSING SYSTEM AND VIDEO GAME PROCESSING METHOD KABUSHIKI KAISHA SQUARE ENIX February 7, 2018
U.S. Pat. No. 10,275,947 U.S. Pat. App. No. 15/879,748 MODIFYING A SIMULATED CHARACTER BY DIRECT MANIPULATION Electronic Arts Inc. January 25, 2018

Disclaimer: Data collected from the USPTO and may be malformed, incomplete, and/or otherwise inaccurate.