Results for the query

Showing matches for "A63F13/493".

99 records found

Figure Patent No. Title Assignee Issue Date
U.S. Pat. No. 7,637,812 U.S. Pat. App. No. 12/041,073 ELECTRONIC GAME HAVING AN AUTOMATIC CONTINUE FEATURE AMI Entertainment Network LLC March 3, 2008
U.S. Pat. No. 8,261,199 U.S. Pat. App. No. 11/872,932 BREAKPOINT IDENTIFICATION AND PRESENTATION IN VIRTUAL WORLDS International Business Machines Corporation October 16, 2007
U.S. Pat. No. 8,000,581 U.S. Pat. App. No. 11/558,348 ADVERTISEMENT SCHEME FOR USE WITH INTERACTIVE CONTENT Sony Computer Entertainment America LLC November 9, 2006
U.S. Pat. No. 9,498,716 U.S. Pat. App. No. 11/514,935 Video game device and storage medium storing video game program NINTENDO CO., LTD. September 5, 2006
U.S. Pat. No. 8,317,618 U.S. Pat. App. No. 11/303,725 SYSTEM, METHOD AND COMPUTER PROGRAM FOR ENABLING AN INTERACTIVE GAME AT&T Intellectual Property I LP; AT&T Delaware Intellectual Property Inc December 15, 2005
U.S. Pat. No. 7,425,179 U.S. Pat. App. No. 10/798,431 GAME DEVICE AND PROGRAM INCLUDING GAME PROCESSING AFTER REPRODUCING HISTORICAL PERFORMANCE Sega Corp March 12, 2004
U.S. Pat. No. 7,753,788 U.S. Pat. App. No. 10/769,431 GAME CONTROLLER THAT CONVERTS BETWEEN WIRELESS OPERATION AND WIRED OPERATION Microsoft Corporation January 30, 2004
U.S. Pat. No. 6,948,083 U.S. Pat. App. No. 10/267,046 GAME APPARATUS THAT VERIFIES A SECONDARY RESUME CONDITION TO TRANSITION FROM POWER SAVE MODE TO GAME PROCESSING MODE Nintendo Co Ltd October 9, 2002
U.S. Pat. No. 6,733,383 U.S. Pat. App. No. 10/154,397 SYSTEMS AND METHODS FOR SIMULATING GAME STATE CHANGES RESPONSIVE TO AN INTERRUPT CONDITION EA May 17, 2002

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