Results for the query

Showing matches for "G06T2210/21".

10 records found

Figure Patent No. Title Assignee Issue Date
U.S. Pat. No. 12,357,911 U.S. Pat. App. No. 18/407,308 TRACKING HAND GESTURES FOR INTERACTIVE GAME CONTROL IN AUGMENTED REALITY Snap Inc. January 8, 2024
U.S. Pat. No. 11,701,590 U.S. Pat. App. No. 17/551,415 Player-Tracking Video Game Meta Platforms Technologies, LLC December 15, 2021
U.S. Pat. No. 11,925,863 U.S. Pat. App. No. 17/024,800 TRACKING HAND GESTURES FOR INTERACTIVE GAME CONTROL IN AUGMENTED REALITY Snap Inc. September 18, 2020
U.S. Pat. No. 10,950,055 U.S. Pat. App. No. 16/435,342 VIDEO GAME CONTROLLED BY PLAYER MOTION TRACKING Facebook Technologies, LLC June 7, 2019
U.S. Pat. No. 10,765,944 U.S. Pat. App. No. 16/125,288 MACHINE LEARNING MODELS FOR IMPLEMENTING ANIMATION ACTIONS Electronic Arts Inc. September 7, 2018
U.S. Pat. No. 10,751,621 U.S. Pat. App. No. 15/694,574 METHOD AND SYSTEM FOR RENDERING VIDEO GAME IMAGES Square Enix Limited September 1, 2017
U.S. Pat. No. 10,068,362 U.S. Pat. App. No. 15/246,981 DATA PROCESSING APPARATUS AND METHOD OF DETECTING POSITION INFORMATION FOR DISPLAYING VIRTUAL SPACE. KOEI TECMO GAMES CO., LTD. August 25, 2016
U.S. Pat. No. 9,050,538 U.S. Pat. App. No. 13/438,262 COLLISION DETECTION AND MOTION SIMULATION IN GAME VIRTUAL SPACE Sony Corporation; Sony Corporation Entertainment Inc. April 3, 2012
U.S. Pat. No. 7,129,951 U.S. Pat. App. No. 10/840,755 METHOD AND SYSTEM FOR PERFORMING SPECULATIVE COLLISIONS FOR A VIDEO GAME Valve Corporation May 6, 2004
U.S. Pat. No. 8,784,171 U.S. Pat. App. No. 10/637,041 Method and apparatus for modeling a track in video games using arcs and splines that enables efficient collision detection Nintendo Co., Ltd. August 8, 2003

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