Results for the query

Showing matches for "A63F2300/55".

724 records found

Figure Patent No. Title Assignee Issue Date
U.S. Pat. No. 9,636,584 U.S. Pat. App. No. 12/823,021 Mobile Device Interface for Online Games Zynga Inc. June 24, 2010
U.S. Pat. No. 9,573,064 U.S. Pat. App. No. 12/822,517 VIRTUAL AND LOCATION-BASED MULTIPLAYER GAMING Microsoft Technology Licensing LLC June 24, 2010
U.S. Pat. No. 11,007,441 U.S. Pat. App. No. 12/820,431 Systems and Methods for Evolving Content for Computer Games University of Central Florida Research Foundation, Inc. June 22, 2010
U.S. Pat. No. 8,298,059 U.S. Pat. App. No. 12/797,242 METHOD, SYSTEM AND COMPUTER PROGRAM PRODUCT FOR CREATING CUSTOM TUTORIALS BASED ON INTERACTIVE GAMEPLAY International Business Machines Corp June 9, 2010
U.S. Pat. No. 8,550,916 U.S. Pat. App. No. 12/796,532 INTERACTIVE GAME SYSTEMS AND METHODS INCLUDING A TRANSCEIVER AND TRANSPONDER RECEPTOR Ubisoft Entertainment SA June 8, 2010
U.S. Pat. No. 8,226,472 U.S. Pat. App. No. 12/796,289 VIDEO GAME CAPABLE OF PROVIDING OFFERS TO PLAYERS Leviathan Entertainment, LLC June 8, 2010
U.S. Pat. No. 8,469,819 U.S. Pat. App. No. 12/792,724 GAME APPARATUS AND GAME CONTROL METHOD FOR CONTROLLING AND REPRESENTING MAGICAL ABILITY AND POWER OF A PLAYER CHARACTER IN AN ACTION POWER CONTROL PROGRAM Unknown assignee June 2, 2010
U.S. Pat. No. 8,979,538 U.S. Pat. App. No. 12/790,472 USING GAME PLAY ELEMENTS TO MOTIVATE LEARNING Microsoft Technology Licensing LLC May 28, 2010
U.S. Pat. No. 8,366,553 U.S. Pat. App. No. 12/789,917 METHOD AND SYSTEM FOR DETECTING BOT SCUM IN MASSIVE MULTIPLAYER ONLINE ROLE PLAYING GAME SNU R&DB Foundation May 28, 2010
U.S. Pat. No. 8,262,474 U.S. Pat. App. No. 12/780,900 METHOD AND DEVICE FOR CONTROLLING PLAYER CHARACTER DIALOG IN A VIDEO GAME LOCATED ON A COMPUTER-READABLE STORAGE MEDIUM Unknown assignee May 16, 2010

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