Results for the query

Showing matches for "A63F13/822".

383 records found

Figure Patent No. Title Assignee Issue Date
U.S. Pat. No. 8,708,790 U.S. Pat. App. No. 13/532,774 METHOD OF OPERATING AN ONLINE GAME USING CONSOLIDATED GAME OBJECTS Zynga Inc. June 25, 2012
U.S. Pat. No. 9,649,568 U.S. Pat. App. No. 13/483,374 GAME SYSTEM FOR CHANGING A DIFFICULTY LEVEL OF A GAME KABUSHIKI KAISHA SQUARE ENIX May 30, 2012
U.S. Pat. No. 9,345,964 U.S. Pat. App. No. 13/483,518 VIDEO GAME PROCESSING APPARATUS AND VIDEO GAME PROCESSING PROGRAM KABUSHIKI KAISHA SQUARE ENIX (ALSO TRADING AS SQUARE ENIX CO., LTD.) May 30, 2012
U.S. Pat. No. 9,174,128 U.S. Pat. App. No. 13/457,316 DYNAMIC QUESTS IN GAME Zynga Inc. April 26, 2012
U.S. Pat. No. 9,352,224 U.S. Pat. App. No. 13/499,746 GATHERING PATH DATA FROM A MASSIVELY MULTIPLAYER ON-LINE ROLE-PLAYING GAME EMPIRE TECHNOLOGY DEVELOPMENT LLC April 2, 2012
U.S. Pat. No. 8,628,391 U.S. Pat. App. No. 13/358,795 VIDEO GAME WITH HELPER ROLE OR OBSTRUCTER ROLE FOR SECOND PLAYER HAVING SEPARATE DISPLAY Nintendo Co., Ltd. January 26, 2012
U.S. Pat. No. 8,535,163 U.S. Pat. App. No. 13/347,265 LOW-FRICTION SYNCHRONOUS INTERACTION IN MULTIPLAYER ONLINE GAME Zynga Inc. January 10, 2012
U.S. Pat. No. 8,568,229 U.S. Pat. App. No. 13/340,782 APPARATUS AND METHOD FOR DISPLAYING PLAYER CHARACTER SHOWING SPECIAL MOVEMENT STATE IN NETWORK GAME Kabushiki Kaisha Square Enix December 30, 2011
U.S. Pat. No. 8,851,993 U.S. Pat. App. No. 13/315,413 GAME DEVICE, GAME METHOD, NON-TRANSITORY STORAGE MEDIUM ENCODED WITH COMPUTER READABLE PROGRAM FOR CONTROLLING GAME DEVICE, AND GAME SYSTEM, ALLOWING FOR FUN IN TACTICS AND ENHANCED ZEST OF GAME Nintendo Co., Ltd. December 9, 2011
U.S. Pat. No. 8,164,567 U.S. Pat. App. No. 13/314,980 MOTION-SENSITIVE GAME CONTROLLER WITH OPTIONAL DISPLAY SCREEN MQ Gaming LLC December 8, 2011

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