Results for the query

Showing matches for "A63F13/60".

161 records found

Figure Patent No. Title Assignee Issue Date
U.S. Pat. No. 7,589,742 U.S. Pat. App. No. 11/367,313 RANDOM MAP GENERATION IN A STRATEGY VIDEO GAME Microsoft Corporation March 6, 2006
U.S. Pat. No. 7,497,779 U.S. Pat. App. No. 11/125,410 VIDEO GAME INCLUDING TIME DILATION EFFECT AND A STORAGE MEDIUM STORING SOFTWARE FOR THE VIDEO GAME Nintendo Co., Ltd. May 10, 2005
U.S. Pat. No. 9,409,091 U.S. Pat. App. No. 11/077,202 BASEBALL VIDEOGAME HAVING PITCHING METER, HERO MODE AND USER CUSTOMIZATION FEATURES Nintendo Co., Ltd. March 11, 2005
U.S. Pat. No. 9,302,186 U.S. Pat. App. No. 11/077,211 Baseball videogame having pitching meter, hero mode and user customerization features Nintendo Co., Ltd. March 11, 2005
U.S. Pat. No. 8,662,974 U.S. Pat. App. No. 11/077,200 Baseball videogame having pitching meter, hero mode and user customization features Nintendo Co., Ltd. March 11, 2005
U.S. Pat. No. 9,138,648 U.S. Pat. App. No. 10/873,066 SYSTEM AND METHOD FOR DYNAMICALLY LOADING GAME SOFTWARE FOR SMOOTH GAME PLAY Sony Interactive Entertainment America LLC June 21, 2004
U.S. Pat. No. 8,012,003 U.S. Pat. App. No. 10/821,269 BASEBALL VIDEOGAME HAVING PITCHING METER, HERO MODE AND USER CUSTOMIZATION FEATURES Nintendo Co., Ltd. April 9, 2004
U.S. Pat. No. 8,784,171 U.S. Pat. App. No. 10/637,041 Method and apparatus for modeling a track in video games using arcs and splines that enables efficient collision detection Nintendo Co., Ltd. August 8, 2003
U.S. Pat. No. 6,764,403 U.S. Pat. App. No. 10/267,176 SYSTEM AND METHOD FOR DYNAMICALLY LOADING GAME SOFTWARE FOR SMOOTH GAME PLAY Unknown assignee October 8, 2002
U.S. Pat. No. 6,935,954 U.S. Pat. App. No. 10/181,768 SANITY SYSTEM FOR VIDEO GAME Nintendo Co., Ltd. September 3, 2002

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