Results for the query

Showing matches for "A63F2300/308".

105 records found

Figure Patent No. Title Assignee Issue Date
U.S. Pat. No. 7,736,230 U.S. Pat. App. No. 10/582,537 CONTROL APPARATUS FOR USE WITH A COMPUTER OR VIDEO GAME SYSTEM Unknown assignee June 9, 2006
U.S. Pat. No. 7,785,201 U.S. Pat. App. No. 11/219,377 BACKGROUND IMAGE ACQUISITION METHOD, VIDEO GAME APPARATUS, BACKGROUND IMAGE ACQUISITION PROGRAM, AND COMPUTER-READABLE MEDIUM CONTAINING COMPUTER PROGRAM Sega Corporation September 2, 2005
U.S. Pat. No. 7,578,742 U.S. Pat. App. No. 11/086,202 RECORDING MEDIUM STORING VIDEO GAME PROGRAM AND VIDEO GAME DEVICE Nintendo Co., Ltd. March 23, 2005
U.S. Pat. No. 7,338,376 U.S. Pat. App. No. 10/989,459 VIDEO GAME DISTRIBUTION NETWORK Nintendo Co., Ltd. November 17, 2004
U.S. Pat. No. 7,682,237 U.S. Pat. App. No. 10/947,064 MUSIC GAME WITH STRIKE SOUNDS CHANGING IN QUALITY IN THE PROGRESS OF MUSIC AND ENTERTAINMENT MUSIC SYSTEM SSD Company Limited September 22, 2004
U.S. Pat. No. 7,510,477 U.S. Pat. App. No. 10/733,731 CONTROL APPARATUS FOR USE WITH A COMPUTER OR VIDEO GAME SYSTEM Unknown assignee December 11, 2003
U.S. Pat. No. 7,713,116 U.S. Pat. App. No. 10/611,799 INVENTORY MANAGEMENT OF VIRTUAL ITEMS IN COMPUTER GAMES Microsoft Corporation June 30, 2003
U.S. Pat. No. 6,712,361 U.S. Pat. App. No. 10/192,251 COMPUTER GAME WITH CARS AND LEVERS Unknown assignee July 9, 2002
U.S. Pat. No. 6,733,383 U.S. Pat. App. No. 10/154,397 SYSTEMS AND METHODS FOR SIMULATING GAME STATE CHANGES RESPONSIVE TO AN INTERRUPT CONDITION EA May 17, 2002
U.S. Pat. No. 7,147,562 U.S. Pat. App. No. 10/132,661 INPUT CHARACTER PROCESSING METHOD Sega April 26, 2002

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