Results for the query

Showing matches for "A63F13/5255".

99 records found

Figure Patent No. Title Assignee Issue Date
U.S. Pat. No. 7,824,265 U.S. Pat. App. No. 10/759,133 VIRTUAL CAMERA CONTROL METHOD IN THREE-DIMENSIONAL VIDEO GAME Kabushiki Kaisha Square Enix January 20, 2004
U.S. Pat. No. 8,012,025 U.S. Pat. App. No. 10/735,400 VIDEO GAME CONTROLLER HUB WITH CONTROL INPUT REDUCTION AND COMBINATION SCHEMES Applied Minds, LLC December 11, 2003
U.S. Pat. No. 7,510,477 U.S. Pat. App. No. 10/733,731 CONTROL APPARATUS FOR USE WITH A COMPUTER OR VIDEO GAME SYSTEM Unknown assignee December 11, 2003
U.S. Pat. No. 7,084,888 U.S. Pat. App. No. 10/213,248 ORIENTATION DETECTION MARKER, ORIENTATION DETECTION DEVICE AND VIDEO GAME DECIVE Konami Corporation August 5, 2002
U.S. Pat. No. 7,094,153 U.S. Pat. App. No. 10/092,387 VIRTUAL SPACE CONTROL METHOD Sony March 6, 2002
U.S. Pat. No. 6,921,332 U.S. Pat. App. No. 10/015,110 MATCH-STYLE 3D VIDEO GAME DEVICE AND CONTROLLER THEREFOR Konami Corporation November 13, 2001
U.S. Pat. No. 6,999,083 U.S. Pat. App. No. 09/934,717 SYSTEM AND METHOD TO PROVIDE A SPECTATOR EXPERIENCE FOR NETWORKED GAMING Microsoft Technology Licensing LLC August 22, 2001
U.S. Pat. No. 6,918,829 U.S. Pat. App. No. 09/923,941 FIGHTING VIDEO GAME MACHINE Konami Corporation August 7, 2001
U.S. Pat. No. 6,863,609 U.S. Pat. App. No. 09/923,942 METHOD FOR CONTROLLING MOVEMENT OF VIEWING POINT OF SIMULATED CAMERA IN 3D VIDEO GAME, AND 3D VIDEO GAME MACHINE Konami Corporation August 7, 2001

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