Results for the query

Showing matches for "A63F13/35".

1223 records found

Figure Patent No. Title Assignee Issue Date
U.S. Pat. No. 9,649,566 U.S. Pat. App. No. 14/070,090 UPDATING VIRTUAL WORLDS BASED ON INTERACTIONS BETWEEN REAL-WORLD ITEMS Zynga Inc. November 1, 2013
U.S. Pat. No. 9,597,601 U.S. Pat. App. No. 14/069,861 METHOD FOR DISPLAYING CHAT WINDOW APPLIED TO NETWORK GAME KABUSHIKI KAISHA SQUARE ENIX November 1, 2013
U.S. Pat. No. 8,992,321 U.S. Pat. App. No. 14/039,426 APPARATUS AND METHOD FOR DISPLAYING PLAYER CHARACTER SHOWING SPECIAL MOVEMENT STATE IN NETWORK GAME Kabushiki Kaisha Square Enix September 27, 2013
U.S. Pat. No. 9,724,602 U.S. Pat. App. No. 14/029,453 METHOD FOR IMPLEMENTING A COMPUTER GAME KING.COM LTD. September 17, 2013
U.S. Pat. No. 9,592,444 U.S. Pat. App. No. 14/029,513 METHOD FOR IMPLEMENTING A COMPUTER GAME KING.COM LTD. September 17, 2013
U.S. Pat. No. 9,579,569 U.S. Pat. App. No. 14/029,538 METHOD FOR IMPLEMENTING A COMPUTER GAME KING.COM LTD. September 17, 2013
U.S. Pat. No. 9,561,437 U.S. Pat. App. No. 14/029,289 METHOD FOR IMPLEMENTING A COMPUTER GAME KING.COM LTD. September 17, 2013
U.S. Pat. No. 9,526,982 U.S. Pat. App. No. 14/029,261 METHOD FOR IMPLEMENTING A COMPUTER GAME KING.COM LTD. September 17, 2013
U.S. Pat. No. 9,409,089 U.S. Pat. App. No. 14/029,480 METHOD FOR IMPLEMENTING A COMPUTER GAME KING.COM LTD. September 17, 2013
U.S. Pat. No. 9,403,092 U.S. Pat. App. No. 14/029,404 METHOD FOR IMPLEMENTING A COMPUTER GAME KING.COM LTD. September 17, 2013

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