Results for the query

Showing matches for "A63F2300/57".

332 records found

Figure Patent No. Title Assignee Issue Date
U.S. Pat. No. 8,454,442 U.S. Pat. App. No. 13/551,525 PLAYER ASSISTANCE SYSTEM FOR A VIDEO GAME Leviathan Entertainment, LLC July 17, 2012
U.S. Pat. No. 8,721,451 U.S. Pat. App. No. 13/540,306 GAME PLAY SKILL TRAINING Sony Interactive Entertainment LLC July 2, 2012
U.S. Pat. No. 9,533,229 U.S. Pat. App. No. 13/539,289 CUSTOM REWARD FOR VIRAL HELP IN GAME Zynga Inc. June 29, 2012
U.S. Pat. No. 9,339,728 U.S. Pat. App. No. 13/495,904 SYSTEM AND METHOD FOR MANAGING AUDIO AND VIDEO CHANNELS FOR VIDEO GAME PLAYERS AND SPECTATORS Sony Interactive Entertainment America LLC June 13, 2012
U.S. Pat. No. 9,649,568 U.S. Pat. App. No. 13/483,374 GAME SYSTEM FOR CHANGING A DIFFICULTY LEVEL OF A GAME KABUSHIKI KAISHA SQUARE ENIX May 30, 2012
U.S. Pat. No. 9,174,128 U.S. Pat. App. No. 13/457,316 DYNAMIC QUESTS IN GAME Zynga Inc. April 26, 2012
U.S. Pat. No. 8,636,589 U.S. Pat. App. No. 13/457,337 SYSTEMS AND METHODS THAT ENABLE A SPECTATOR'S EXPERIENCE FOR ONLINE ACTIVE GAMES Riot Games Inc April 26, 2012
U.S. Pat. No. 9,424,537 U.S. Pat. App. No. 13/402,713 System and Method for Item-Based Economy in a Virtual World Disney Enterprises, Inc. February 22, 2012
U.S. Pat. No. 9,022,868 U.S. Pat. App. No. 13/370,964 METHOD AND SYSTEM FOR CREATING A VIRTUAL WORLD WHERE USER-CONTROLLED CHARACTERS INTERACT WITH NON-PLAYER CHARACTERS Ganz February 10, 2012
U.S. Pat. No. 8,535,163 U.S. Pat. App. No. 13/347,265 LOW-FRICTION SYNCHRONOUS INTERACTION IN MULTIPLAYER ONLINE GAME Zynga Inc. January 10, 2012

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