Results for the query

Showing matches for "A63F13/537".

501 records found

Figure Patent No. Title Assignee Issue Date
U.S. Pat. No. 11,648,476 U.S. Pat. App. No. 16/786,818 METHOD FOR PROVIDING ASSISTED TRAVEL ALONG A COVER PATH IN A VIDEO GAME SQUARE ENIX LIMITED February 10, 2020
U.S. Pat. No. 11,420,129 U.S. Pat. App. No. 16/777,161 GAMEPLAY EVENT DETECTION AND GAMEPLAY ENHANCEMENT OPERATIONS Dell Products LP January 30, 2020
U.S. Pat. No. 11,141,658 U.S. Pat. App. No. 16/777,240 GAMEPLAY EVENT DETECTION AND GAMEPLAY ENHANCEMENT OPERATIONS Dell Products LP January 30, 2020
U.S. Pat. No. 11,224,808 U.S. Pat. App. No. 16/749,999 GAME SYSTEM, NON-TRANSITORY COMPUTER-READABLE STORAGE MEDIUM HAVING STORED THEREIN GAME PROGRAM, INFORMATION PROCESSING APPARATUS, AND GAME PROCESSING METHOD NINTENDO CO., LTD. January 23, 2020
U.S. Pat. No. 11,413,533 U.S. Pat. App. No. 16/743,749 METHOD AND APPARATUS FOR RECOMMENDING GAME PLAY STRATEGY Netmarble Corp January 15, 2020
U.S. Pat. No. 11,148,061 U.S. Pat. App. No. 16/744,086 SPECTATORS VOTE TO BENCH PLAYERS IN A VIDEO GAME Sony Interactive Entertainment Inc. January 15, 2020
U.S. Pat. No. 11,083,969 U.S. Pat. App. No. 16/742,609 ADJUSTING OBJECT ADAPTIVE MODIFICATION OR GAME LEVEL DIFFICULTY AND PHYSICAL GESTURES THROUGH LEVEL DEFINITION FILES Zynga Inc January 14, 2020
U.S. Pat. No. 11,185,776 U.S. Pat. App. No. 16/740,520 SYSTEMS AND METHODS FOR PROVIDING A DYNAMIC OBSTACLE IN A COMPUTER GAME Playtika Ltd. January 13, 2020
U.S. Pat. No. 11,439,901 U.S. Pat. App. No. 16/731,251 APPARATUS AND METHOD OF OBTAINING DATA FROM A VIDEO GAME Sony Interactive Entertainment Inc. December 31, 2019
U.S. Pat. No. 10,722,794 U.S. Pat. App. No. 16/715,429 VIDEO GAME PROCESSING PROGRAM, VIDEO GAME PROCESSING METHOD, AND VIDEO GAME PROCESSING SYSTEM KABUSHIKI KAISHA SQUARE ENIX December 16, 2019

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