Results for the query

Showing matches for "A63F13/86".

297 records found

Figure Patent No. Title Assignee Issue Date
U.S. Pat. No. 11,213,748 U.S. Pat. App. No. 16/679,795 CONTENT STREAMING WITH GAMEPLAY LAUNCH Sony Interactive Entertainment Inc November 11, 2019
U.S. Pat. No. 11,103,788 U.S. Pat. App. No. 16/662,300 MATCHMAKING FOR ONLINE GAMING WITH STREAMING PLAYERS Electronic Arts Inc. October 24, 2019
U.S. Pat. No. 11,103,794 U.S. Pat. App. No. 16/657,571 POST-LAUNCH CROWD-SOURCED GAME QA VIA TOOL ENHANCED SPECTATOR SYSTEM Sony Interactive Entertainment Inc October 18, 2019
U.S. Pat. No. 11,167,217 U.S. Pat. App. No. 16/655,616 VIDEO GAME SYSTEM WITH SPECTATOR MODE HUD Riot Games, Inc. October 17, 2019
U.S. Pat. No. 10,645,452 U.S. Pat. App. No. 16/656,410 GENERATING HIGHLIGHT VIDEOS IN AN ONLINE GAME FROM USER EXPRESSIONS Teatime Games, Inc. October 17, 2019
U.S. Pat. No. 10,868,889 U.S. Pat. App. No. 16/595,479 SYSTEM FOR PROVIDING GAME PLAY VIDEO BY USING CLOUD COMPUTER Stoic Entertainment Co Ltd October 8, 2019
U.S. Pat. No. 10,888,787 U.S. Pat. App. No. 16/590,066 IDENTIFYING PLAYER ENGAGEMENT TO GENERATE CONTEXTUAL GAME PLAY ASSISTANCE Sony Interactive Entertainment LLC October 1, 2019
U.S. Pat. No. 11,158,346 U.S. Pat. App. No. 16/586,506 DETERMINING HIGH-INTEREST DURATIONS OF GAMEPLAY SESSIONS FROM USER INPUTS Nvidia Corp September 27, 2019
U.S. Pat. No. 11,007,445 U.S. Pat. App. No. 16/543,150 TECHNIQUES FOR CURATION OF VIDEO GAME CLIPS Lenovo (Singapore) Pte. Ltd. August 16, 2019
U.S. Pat. No. 11,344,807 U.S. Pat. App. No. 16/534,581 ELECTRONIC GAME MOMENT IDENTIFICATION Lenovo Switzerland International GmbH August 7, 2019

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