Results for the query

Showing matches for "G11B27/031".

9 records found

Figure Patent No. Title Assignee Issue Date
U.S. Pat. No. 12,266,176 U.S. Pat. App. No. 17/856,364 DATA PROCESSING SYSTEMS AND METHODS FOR GENERATING INTERACTIVE USER INTERFACES AND INTERACTIVE GAME SYSTEMS BASED ON SPATIOTEMPORAL ANALYSIS OF VIDEO CONTENT Genius Sports SS, LLC July 1, 2022
U.S. Pat. No. 12,033,667 U.S. Pat. App. No. 17/405,350 DETERMINING HIGH-INTEREST DURATIONS OF GAMEPLAY SESSIONS FROM USER INPUTS NVIDIA Corporation August 18, 2021
U.S. Pat. No. 11,380,038 U.S. Pat. App. No. 17/008,258 ANIMATION PRODUCTION SYSTEM FOR OBJECTS IN A VIRTUAL SPACE AniCast RM Inc. August 31, 2020
U.S. Pat. No. 11,380,101 U.S. Pat. App. No. 16/925,499 DATA PROCESSING SYSTEMS AND METHODS FOR GENERATING INTERACTIVE USER INTERFACES AND INTERACTIVE GAME SYSTEMS BASED ON SPATIOTEMPORAL ANALYSIS OF VIDEO CONTENT Genius Sports SS LLC July 10, 2020
U.S. Pat. No. 11,423,944 U.S. Pat. App. No. 16/750,447 Method and System for Generating Audio-Visual Content from Video Game Footage Sony Interactive Entertainment Europe Limited January 23, 2020
U.S. Pat. No. 10,713,494 U.S. Pat. App. No. 16/675,799 DATA PROCESSING SYSTEMS AND METHODS FOR GENERATING INTERACTIVE USER INTERFACES AND INTERACTIVE GAME SYSTEMS BASED ON SPATIOTEMPORAL ANALYSIS OF VIDEO CONTENT Genius Sports SS LLC November 6, 2019
U.S. Pat. No. 11,158,346 U.S. Pat. App. No. 16/586,506 DETERMINING HIGH-INTEREST DURATIONS OF GAMEPLAY SESSIONS FROM USER INPUTS Nvidia Corp September 27, 2019
U.S. Pat. No. 10,665,265 U.S. Pat. App. No. 15/887,948 Event Reel Generator for Video Content Sony Interactive Entertainment America LLC February 2, 2018
U.S. Pat. No. 10,335,690 U.S. Pat. App. No. 15/268,516 Automatic Video Game Highlight Reel Microsoft Technology Licensing, LLC September 16, 2016

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