Results for the query

Showing matches for "G06V20/41".

9 records found

Figure Patent No. Title Assignee Issue Date
U.S. Pat. No. 12,322,177 U.S. Pat. App. No. 18/477,262 AUTOMATIC CONTENT RECOGNITION AND INFORMATION IN LIVE STREAMING SUITABLE FOR VIDEO GAMES NVIDIA Corporation September 28, 2023
U.S. Pat. No. 12,465,859 U.S. Pat. App. No. 18/314,479 Systems and Methods for Artificial Intelligence (AI)-Assisted Temporal Context Processing in Support of Hand-Gesture Communication in Video Gaming Sony Interactive Entertainment Inc. May 9, 2023
U.S. Pat. No. 12,350,588 U.S. Pat. App. No. 17/766,146 VIDEO GAME OVERLAY GOOGLE LLC April 1, 2022
U.S. Pat. No. 11,816,890 U.S. Pat. App. No. 17/407,555 AUTOMATIC CONTENT RECOGNITION AND INFORMATION IN LIVE STREAMING SUITABLE FOR VIDEO GAMES NVIDIA Corporation August 20, 2021
U.S. Pat. No. 11,423,944 U.S. Pat. App. No. 16/750,447 Method and System for Generating Audio-Visual Content from Video Game Footage Sony Interactive Entertainment Europe Limited January 23, 2020
U.S. Pat. No. 11,439,901 U.S. Pat. App. No. 16/731,251 APPARATUS AND METHOD OF OBTAINING DATA FROM A VIDEO GAME Sony Interactive Entertainment Inc. December 31, 2019
U.S. Pat. No. 12,208,327 U.S. Pat. App. No. 16/688,091 METHOD AND SYSTEM FOR GENERATING A RECORDING OF VIDEO GAME GAMEPLAY Sony Interactive Entertainment Inc. November 19, 2019
U.S. Pat. No. 11,023,732 U.S. Pat. App. No. 16/459,957 UNSUPERVISED CLASSIFICATION OF GAMEPLAY VIDEO USING MACHINE LEARNING MODELS Nvidia Corp July 2, 2019
U.S. Pat. No. 10,397,658 U.S. Pat. App. No. 15/892,213 IDENTIFYING RELEVANT GAMEPLAY CONTENT FOR A GAME ENVIRONMENT USING A VECTOR-SPACE FRAMEWORK Sony Interactive Entertainment Inc February 8, 2018

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