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Showing matches for "G06T2215/16".

10 records found

Figure Patent No. Title Assignee Issue Date
U.S. Pat. No. 11,138,809 U.S. Pat. App. No. 16/571,646 METHOD AND SYSTEM FOR PROVIDING AN OBJECT IN VIRTUAL OR SEMI-VIRTUAL SPACE BASED ON A USER CHARACTERISTIC Microsoft Technology Licensing, LLC September 16, 2019
U.S. Pat. No. 10,953,330 U.S. Pat. App. No. 16/517,919 REALITY VS VIRTUAL REALITY RACING BUXTON GLOBAL ENTERPRISES, INC. July 22, 2019
U.S. Pat. No. 10,902,681 U.S. Pat. App. No. 16/432,003 METHOD AND SYSTEM FOR DISPLAYING A VIRTUAL OBJECT Sony Interactive Entertainment Inc. June 5, 2019
U.S. Pat. No. 10,453,273 U.S. Pat. App. No. 15/636,321 METHOD AND SYSTEM FOR PROVIDING AN OBJECT IN VIRTUAL OR SEMI-VIRTUAL SPACE BASED ON A USER CHARACTERISTIC Microsoft Technology Licensing, LLC June 28, 2017
U.S. Pat. No. 9,881,382 U.S. Pat. App. No. 14/877,844 Methods for Capturing Images of a Control Object and Tracking to Control Interfacing with Video Game Objects Sony Interactive Entertainment Inc. October 7, 2015
U.S. Pat. No. 9,092,114 U.S. Pat. App. No. 14/513,512 EFFECTUATING MODIFICATIONS WITHIN AN INSTANCE OF A VIRTUAL SPACE PRESENTED VIA MULTIPLE DISPARATE CLIENT COMPUTING PLATFORMS RESPONSIVE TO DETECTION OF A TOKEN ASSOCIATED WITH A SINGLE CLIENT COMPUTING PLATFORM Disney Enterprises Inc October 14, 2014
U.S. Pat. No. 8,904,298 U.S. Pat. App. No. 13/838,060 EFFECTUATING MODIFICATIONS WITHIN AN INSTANCE OF A VIRTUAL SPACE PRESENTED VIA MULTIPLE DISPARATE CLIENT COMPUTING PLATFORMS RESPONSIVE TO DETECTION OF A TOKEN ASSOCIATED WITH A SINGLE CLIENT COMPUTING PLATFORM Disney Enterprises Inc March 15, 2013
U.S. Pat. No. 9,358,455 U.S. Pat. App. No. 13/780,970 METHOD AND APPARATUS FOR VIDEO GAME SIMULATIONS USING MOTION CAPTURE Pillar Vision, Inc. February 28, 2013
U.S. Pat. No. 9,612,737 U.S. Pat. App. No. 13/640,658 DEVICE AND METHOD FOR PROCESSING VIRTUAL WORLDS Samsung Electronics Co., Ltd. December 18, 2012
U.S. Pat. No. 8,408,982 U.S. Pat. App. No. 13/561,260 METHOD AND APPARATUS FOR VIDEO GAME SIMULATIONS USING MOTION CAPTURE Pillar Vision, Inc. July 30, 2012

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