Results for the query

Showing matches for "G06N3/092".

14 records found

Figure Patent No. Title Assignee Issue Date
U.S. Pat. No. 12,440,756 U.S. Pat. App. No. 18/676,202 MACHINE BASED NARRATION FOR A SCENE OF A VIDEO GAME Sony Interactive Entertainment Inc. May 28, 2024
U.S. Pat. No. 12,268,963 U.S. Pat. App. No. 18/582,558 GAME CHARACTER BEHAVIOR CONTROL METHOD AND APPARATUS, STORAGE MEDIUM, AND ELECTRONIC DEVICE TENCENT TECHNOLOGY (SHENZHEN) COMPANY LIMITED February 20, 2024
U.S. Pat. No. 12,551,795 U.S. Pat. App. No. 18/193,158 AUTOMATED PERSONALIZED VIDEO GAME GUIDANCE SYSTEM Electronic Arts Inc. March 30, 2023
U.S. Pat. No. 12,383,836 U.S. Pat. App. No. 17/855,389 IMPORTING AGENT PERSONALIZATION DATA TO INSTANTIATE A PERSONALIZED AGENT IN A USER GAME SESSION Microsoft Technology Licensing LLC June 30, 2022
U.S. Pat. No. 11,900,233 U.S. Pat. App. No. 17/826,050 METHOD AND SYSTEM FOR INTERACTIVE IMITATION LEARNING IN VIDEO GAMES Unity IPR ApS May 26, 2022
U.S. Pat. No. 11,938,403 U.S. Pat. App. No. 17/728,963 GAME CHARACTER BEHAVIOR CONTROL METHOD AND APPARATUS, STORAGE MEDIUM, AND ELECTRONIC DEVICE TENCENT TECHNOLOGY (SHENZHEN) COMPANY LIMITED April 25, 2022
U.S. Pat. No. 11,745,109 U.S. Pat. App. No. 17/650,287 METHODS FOR CONTROLLING USE OF COMPUTING RESOURCES, SUCH AS VIRTUAL GAME CONSOLES SONY GROUP CORPORATION; SONY CORPORATION OF AMERICA; SONY INTERACTIVE ENTERTAINMENT LLC February 8, 2022
U.S. Pat. No. 12,233,343 U.S. Pat. App. No. 17/589,462 Method for Training AI Bot In Computer Game Kabushiki Kaisha Ubitus January 31, 2022
U.S. Pat. No. 11,738,271 U.S. Pat. App. No. 17/105,508 METHOD AND APPARATUS FOR PREDICTING GAME DIFFICULTY BY USING DEEP-LEARNING BASED GAME PLAY SERVER NHN Corp November 26, 2020
U.S. Pat. No. 10,918,948 U.S. Pat. App. No. 16/821,020 GAME BOT GENERATION FOR GAMING APPLICATIONS modl.ai ApS March 17, 2020

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