Results for the query

Showing matches for "A63F13/85".

135 records found

Figure Patent No. Title Assignee Issue Date
U.S. Pat. No. 11,144,315 U.S. Pat. App. No. 16/563,509 DETERMINING QUALITY OF AN ELECTRONIC GAME BASED ON DEVELOPER ENGAGEMENT METRICS Roblox Corp September 6, 2019
U.S. Pat. No. 10,926,182 U.S. Pat. App. No. 16/554,469 Social Network Data Analysis to Generate Incentives for Online Gaming Zynga Inc. August 28, 2019
U.S. Pat. No. 10,950,055 U.S. Pat. App. No. 16/435,342 VIDEO GAME CONTROLLED BY PLAYER MOTION TRACKING Facebook Technologies, LLC June 7, 2019
U.S. Pat. No. 11,103,792 U.S. Pat. App. No. 16/395,809 BOUNDED COMPETITIONS IN A VIDEO GAME FRAMEWORK Activision Publishing, Inc. April 26, 2019
U.S. Pat. No. 10,940,387 U.S. Pat. App. No. 16/354,848 SYNCHRONIZED AUGMENTED REALITY GAMEPLAY ACROSS MULTIPLE GAMING ENVIRONMENTS Disney Enterprises Inc March 15, 2019
U.S. Pat. No. 10,462,521 U.S. Pat. App. No. 16/279,705 GENERATING HIGHLIGHT VIDEOS IN AN ONLINE GAME FROM USER EXPRESSIONS Teatime Games, Inc. February 19, 2019
U.S. Pat. No. 10,905,962 U.S. Pat. App. No. 16/125,224 MACHINE-LEARNED TRUST SCORING FOR PLAYER MATCHMAKING Valve Corp September 7, 2018
U.S. Pat. No. 10,709,984 U.S. Pat. App. No. 16/118,084 CHANGING A VIRTUAL WORLD BASED ON REAL-WORLD LOCATIONS OF PLAYERS Zynga Inc. August 30, 2018
U.S. Pat. No. 10,596,471 U.S. Pat. App. No. 16/054,507 SYSTEMS AND METHODS FOR ENABLING AUDIENCE PARTICIPATION IN MULTI-PLAYER VIDEO GAME PLAY SESSIONS Activision Publishing, Inc. August 3, 2018
U.S. Pat. No. 10,421,018 U.S. Pat. App. No. 16/039,712 Social Network Data Analysis to Generate Incentives for Online Gaming Zynga Inc. July 19, 2018

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