Results for the query

Showing matches for "G06N3/04".

48 records found

Figure Patent No. Title Assignee Issue Date
U.S. Pat. No. 11,504,633 U.S. Pat. App. No. 17/164,407 MACHINE-LEARNED TRUST SCORING FOR PLAYER MATCHMAKING Valve Corporation February 1, 2021
U.S. Pat. No. 11,957,976 U.S. Pat. App. No. 17/146,689 Predicting the Appearance of Deformable Objects in Video Games ELECTRONIC ARTS INC. January 12, 2021
U.S. Pat. No. 11,484,788 U.S. Pat. App. No. 17/137,741 APPARATUS AND METHOD FOR PREDICTING RESULT OF THE COMPUTER GAME ELECTRONICS AND TELECOMMUNICATIONS RESEARCH INSTITUTE December 30, 2020
U.S. Pat. No. 11,738,271 U.S. Pat. App. No. 17/105,508 METHOD AND APPARATUS FOR PREDICTING GAME DIFFICULTY BY USING DEEP-LEARNING BASED GAME PLAY SERVER NHN Corp November 26, 2020
U.S. Pat. No. 11,504,635 U.S. Pat. App. No. 17/081,679 VECTOR-SPACE FRAMEWORK FOR EVALUATING GAMEPLAY CONTENT IN A GAME ENVIRONMENT SONY INTERACTIVE ENTERTAINMENT INC. October 27, 2020
U.S. Pat. No. 11,734,547 U.S. Pat. App. No. 17/014,934 Modelling Request Sequences in Online-Connected Video Games ELECTRONIC ARTS INC. September 8, 2020
U.S. Pat. No. 11,759,701 U.S. Pat. App. No. 16/929,448 SYSTEM AND METHOD FOR GENERATING USER INPUTS FOR A VIDEO GAME Sony Interactive Entertainment Inc. July 15, 2020
U.S. Pat. No. 11,532,172 U.S. Pat. App. No. 16/926,509 ENHANCED TRAINING OF MACHINE LEARNING SYSTEMS BASED ON AUTOMATICALLY GENERATED REALISTIC GAMEPLAY INFORMATION Electronic Arts Inc. July 10, 2020
U.S. Pat. No. 11,413,541 U.S. Pat. App. No. 16/891,723 Generation of Context-Aware, Personalized Challenges in Computer Games ELECTRONIC ARTS INC. June 3, 2020
U.S. Pat. No. 11,565,185 U.S. Pat. App. No. 16/835,907 Method and System for Automatic and Interactive Model Training using Domain Knowledge in Video Games ELECTRONIC ARTS INC. March 31, 2020

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