Results for the query

Showing matches for "A63F2300/63".

225 records found

Figure Patent No. Title Assignee Issue Date
U.S. Pat. No. 11,117,051 U.S. Pat. App. No. 16/915,077 VIDEO GAME PROGRAM AND GAME SYSTEM SQUARE ENIX CO., LTD. June 29, 2020
U.S. Pat. No. 11,278,793 U.S. Pat. App. No. 16/906,785 GAME CONSOLE Nintendo Co., Ltd. June 19, 2020
U.S. Pat. No. 11,103,791 U.S. Pat. App. No. 16/746,235 AUTOMATIC MOVEMENT OF PLAYER CHARACTER IN NETWORK GAME KABUSHIKI KAISHA SQUARE ENIX January 17, 2020
U.S. Pat. No. 11,260,302 U.S. Pat. App. No. 16/707,781 APPARATUS AND METHOD OF CREATING AGENT IN GAME ENVIRONMENT Electronics and Telecommunications Research Institute ETRI December 9, 2019
U.S. Pat. No. 11,045,729 U.S. Pat. App. No. 16/703,129 GAME PROCESSING PROGRAM AND GAME SYSTEM Square Enix Co Ltd December 4, 2019
U.S. Pat. No. 11,110,349 U.S. Pat. App. No. 16/696,125 DYNAMIC CLIENT BUFFERING AND USAGE OF RECEIVED VIDEO FRAMES FOR CLOUD GAMING Sony Interactive Entertainment Inc. November 26, 2019
U.S. Pat. No. 11,020,661 U.S. Pat. App. No. 16/696,363 REDUCING LATENCY IN CLOUD GAMING APPLICATIONS BY OVERLAPPING RECEPTION AND DECODING OF VIDEO FRAMES AND THEIR DISPLAY Sony Interactive Entertainment Inc. November 26, 2019
U.S. Pat. No. 10,974,142 U.S. Pat. App. No. 16/696,040 SYNCHRONIZATION AND OFFSET OF VSYNC BETWEEN CLOUD GAMING SERVER AND CLIENT Sony Interactive Entertainment Inc. November 26, 2019
U.S. Pat. No. 11,158,346 U.S. Pat. App. No. 16/586,506 DETERMINING HIGH-INTEREST DURATIONS OF GAMEPLAY SESSIONS FROM USER INPUTS Nvidia Corp September 27, 2019
U.S. Pat. No. 10,918,939 U.S. Pat. App. No. 16/533,694 System and Method for Streaming Game Video Sony Interactive Entertainment LLC August 6, 2019

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