Results for the query

Showing matches for "A63F13/67".

324 records found

Figure Patent No. Title Assignee Issue Date
U.S. Pat. No. 10,977,872 U.S. Pat. App. No. 16/177,241 GRAPHICAL STYLE MODIFICATION FOR VIDEO GAMES USING MACHINE LEARNING SONY INTERACTIVE ENTERTAINMENT INC. October 31, 2018
U.S. Pat. No. 10,987,593 U.S. Pat. App. No. 16/135,273 DYNAMIC INTERFACES FOR LAUNCHING DIRECT GAMEPLAY Sony Interactive Entertainment Inc; Sony Interactive Entertainment LLC September 19, 2018
U.S. Pat. No. 10,905,962 U.S. Pat. App. No. 16/125,224 MACHINE-LEARNED TRUST SCORING FOR PLAYER MATCHMAKING Valve Corp September 7, 2018
U.S. Pat. No. 10,765,944 U.S. Pat. App. No. 16/125,288 MACHINE LEARNING MODELS FOR IMPLEMENTING ANIMATION ACTIONS Electronic Arts Inc. September 7, 2018
U.S. Pat. No. 10,737,181 U.S. Pat. App. No. 16/100,262 COMPUTER-READABLE NON-TRANSITORY STORAGE MEDIUM HAVING GAME PROGRAM STORED THEREIN, RHYTHM GAME PROCESSING METHOD, RHYTHM GAME SYSTEM, AND RHYTHM GAME APPARATUS Nintendo Co., Ltd. August 10, 2018
U.S. Pat. No. 10,695,676 U.S. Pat. App. No. 16/034,507 STORAGE MEDIUM STORING GAME PROGRAM, INFORMATION PROCESSING SYSTEM, INFORMATION PROCESSING DEVICE, AND GAME PROCESSING METHOD Nintendo Co., Ltd. July 13, 2018
U.S. Pat. No. 10,650,124 U.S. Pat. App. No. 16/020,833 DYNAMIC ADJUSTMENT OF AVAILABILITY OF ACCESS TO VIDEO GAMES Activision Publishing, Inc. June 27, 2018
U.S. Pat. No. 10,599,560 U.S. Pat. App. No. 16/006,610 METHOD AND SYSTEM FOR IMPROVED PERFORMANCE OF A VIDEO GAME ENGINE Unity IPR ApS June 12, 2018
U.S. Pat. No. 10,839,215 U.S. Pat. App. No. 15/985,347 ARTIFICIAL INTELLIGENCE FOR EMULATING HUMAN PLAYSTYLES ELECTRONIC ARTS INC. May 21, 2018
U.S. Pat. No. 10,874,947 U.S. Pat. App. No. 15/973,246 CONNECTING A PLAYER TO EXPERT HELP IN REAL-TIME DURING GAME PLAY OF A GAMING APPLICATION Sony Interactive Entertainment LLC May 7, 2018

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