Results for the query

Showing matches for "A63F2300/6054".

36 records found

Figure Patent No. Title Assignee Issue Date
U.S. Pat. No. 9,308,458 U.S. Pat. App. No. 14/690,748 AUTOMATIC MOVEMENT OF PLAYER CHARACTER IN NETWORK GAME KABUSHIKI KAISHA SQUARE ENIX April 20, 2015
U.S. Pat. No. 9,415,314 U.S. Pat. App. No. 14/612,248 SYSTEM AND METHOD FOR SIMULATING GROUP PLAY WITHIN ASYNCHRONOUS VIDEOGAME CONTENT MASLOW SIX ENTERTAINMENT, INC. February 2, 2015
U.S. Pat. No. 9,884,246 U.S. Pat. App. No. 14/174,316 VIDEO GAME PROCESSING APPARATUS AND VIDEO GAME PROCESSING PROGRAM KABUSHIKI KAISHA SQUARE ENIX February 6, 2014
U.S. Pat. No. 8,944,923 U.S. Pat. App. No. 14/099,733 SYSTEM AND METHOD FOR SIMULATING GROUP PLAY WITHIN ASYNCHRONOUS VIDEOGAME CONTENT Maslow Six Entertainment, Inc. December 6, 2013
U.S. Pat. No. 9,033,796 U.S. Pat. App. No. 13/936,507 AUTOMATIC MOVEMENT OF PLAYER CHARACTER IN NETWORK GAME KABUSHIKI KAISHA SQUARE ENIX July 8, 2013
U.S. Pat. No. 9,295,912 U.S. Pat. App. No. 13/732,290 GAME AIM ASSIST Sony Computer Entertainment America LLC December 31, 2012
U.S. Pat. No. 9,050,530 U.S. Pat. App. No. 13/731,678 APPARATUS, METHOD AND COMPUTER READABLE STORAGE MEDIUM FOR COLLECTING DOOBERS IN AN ELECTRONIC GAME Zynga Inc. December 31, 2012
U.S. Pat. No. 8,909,506 U.S. Pat. App. No. 13/484,446 PROGRAM, INFORMATION STORAGE MEDIUM, INFORMATION PROCESSING SYSTEM, AND INFORMATION PROCESSING METHOD FOR CONTROLLING A MOVEMENT OF AN OBJECT PLACED IN A VIRTUAL SPACE Sony Interactive Entertainment Inc May 31, 2012
U.S. Pat. No. 8,753,207 U.S. Pat. App. No. 13/356,033 GAME SYSTEM, GAME PROCESSING METHOD, RECORDING MEDIUM STORING GAME PROGRAM, AND GAME DEVICE Nintendo Co., Ltd. January 23, 2012
U.S. Pat. No. 8,506,410 U.S. Pat. App. No. 13/347,226 AUTOMATIC MOVEMENT OF PLAYER CHARACTER IN NETWORK GAME Kabushiki Kaisha Square Enix January 10, 2012

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