Video Game Patent Database
Results for the query
Showing matches for "A63F13/95".
185 records found
| Figure | Patent No. | Title | Assignee | Issue Date | |
|---|---|---|---|---|---|
|
U.S. Pat. No. 6,616,532 U.S. Pat. App. No. 09/846,587 | ELECTRONIC GAME ENHANCEMENT SYSTEMS AND METHODS | Individual | May 1, 2001 | Patent Details |
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U.S. Pat. No. 6,999,085 U.S. Pat. App. No. 09/837,333 | CONSECUTIVE READING METHOD FOR A COMPUTER GAME | Genki Co., Ltd. | April 19, 2001 | Patent Details |
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U.S. Pat. No. 6,676,520 U.S. Pat. App. No. 09/779,830 | VIDEO GAME SYSTEM PROVIDING PHYSICAL SENSATION | Unknown assignee | February 9, 2001 | Patent Details |
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U.S. Pat. No. 6,976,918 U.S. Pat. App. No. 09/767,458 | VIDEO GAME THAT INTERPOLATES BETWEEN ANIMATED SEGMENTS TO CREATE NEW SEGMENTS | Konami Corporation | January 23, 2001 | Patent Details |
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U.S. Pat. No. 6,290,604 U.S. Pat. App. No. 09/765,442 | Video game apparatus and memory medium used therefor | Unknown assignee | January 22, 2001 | Patent Details |
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