Results for the query

Showing matches for "A63F13/69".

387 records found

Figure Patent No. Title Assignee Issue Date
U.S. Pat. No. 11,161,046 U.S. Pat. App. No. 16/870,755 ARTIFICIAL INTELLIGENCE BASED VIDEO GAME STATE DETECTION Unknown assignee May 8, 2020
U.S. Pat. No. 11,666,826 U.S. Pat. App. No. 16/853,350 MODIFYING GAMEPLAY PARAMETERS KING.COM LTD. April 20, 2020
U.S. Pat. No. 11,400,381 U.S. Pat. App. No. 16/852,362 VIRTUAL INFLUENCERS FOR NARRATION OF SPECTATED VIDEO GAMES Sony Interactive Entertainment Inc. April 17, 2020
U.S. Pat. No. 11,623,154 U.S. Pat. App. No. 16/836,133 DRIVING VIRTUAL INFLUENCERS BASED ON PREDICTED GAMING ACTIVITY AND SPECTATOR CHARACTERISTICS Sony Interactive Entertainment Inc March 31, 2020
U.S. Pat. No. 11,318,387 U.S. Pat. App. No. 16/811,773 UNLOCKING GAME CONTENT BASED ON AMOUNTS OF COLLABORATIVE GAMEPLAY Kabam, Inc. March 6, 2020
U.S. Pat. No. 11,148,063 U.S. Pat. App. No. 16/787,398 SYSTEMS AND METHODS FOR PROVIDING A CROWD ADVANTAGE TO ONE OR MORE PLAYERS IN THE COURSE OF A MULTI-PLAYER VIDEO GAME PLAY SESSION Activision Publishing, Inc. February 11, 2020
U.S. Pat. No. 11,229,847 U.S. Pat. App. No. 16/778,404 GAME CONTROL METHOD, GAME SERVER, AND PROGRAM GREE, INC. January 31, 2020
U.S. Pat. No. 11,185,776 U.S. Pat. App. No. 16/740,520 SYSTEMS AND METHODS FOR PROVIDING A DYNAMIC OBSTACLE IN A COMPUTER GAME Playtika Ltd. January 13, 2020
U.S. Pat. No. 11,173,406 U.S. Pat. App. No. 16/727,137 COMPUTER-READABLE NON-TRANSITORY STORAGE MEDIUM HAVING GAME PROGRAM STORED THEREIN, GAME SYSTEM, GAME APPARATUS, AND GAME PROCESSING METHOD NINTENDO CO., LTD. December 26, 2019
U.S. Pat. No. 11,241,624 U.S. Pat. App. No. 16/723,409 LOCATION-BASED VIDEO GAMING WITH ANCHOR POINTS Activision Publishing, Inc. December 20, 2019

Disclaimer: Data collected from the USPTO and may be malformed, incomplete, and/or otherwise inaccurate.