Results for the query

Showing matches for "H04N21/4402".

15 records found

Figure Patent No. Title Assignee Issue Date
U.S. Pat. No. 12,177,413 U.S. Pat. App. No. 18/413,357 MULTI-PLAYER AUDIO-VIDEO INTEGRATED WITH INTERACTIVE GAME BOARD Individual January 16, 2024
U.S. Pat. No. 12,121,803 U.S. Pat. App. No. 18/354,483 DYNAMIC CLIENT BUFFERING USING SERVER AND CLIENT VSYNC SIGNALS OF RECEIVED VIDEO FRAMES FOR CLOUD GAMING Sony Interactive Entertainment Inc. July 18, 2023
U.S. Pat. No. 12,201,912 U.S. Pat. App. No. 17/818,830 System and Method for Creating and Streaming Augmented Game Sessions Activision Publishing, Inc. August 10, 2022
U.S. Pat. No. 11,801,442 U.S. Pat. App. No. 17/590,623 SYNCHRONIZATION AND OFFSET OF VSYNC BETWEEN PEER-TO-PEER GAMING DEVICES Sony Interactive Entertainment Inc February 1, 2022
U.S. Pat. No. 11,701,584 U.S. Pat. App. No. 17/468,512 DYNAMIC CLIENT BUFFERING AND USAGE OF RECEIVED VIDEO FRAMES FOR CLOUD GAMING Sony Interactive Entertainment Inc. September 7, 2021
U.S. Pat. No. 11,826,643 U.S. Pat. App. No. 17/336,282 REDUCING LATENCY IN CLOUD GAMING APPLICATIONS BY OVERLAPPING RECEPTION AND DECODING OF VIDEO FRAMES AND THEIR DISPLAY Sony Interactive Entertainment Inc. June 1, 2021
U.S. Pat. No. 11,517,817 U.S. Pat. App. No. 17/229,808 SYNCHRONIZATION AND OFFSET OF VSYNC BETWEEN CLOUD GAMING SERVER AND CLIENT Sony Interactive Entertainment Inc. April 13, 2021
U.S. Pat. No. 11,652,863 U.S. Pat. App. No. 17/176,502 METHOD AND APPARATUS FOR CLOUD GAMING Unknown assignee February 16, 2021
U.S. Pat. No. 11,446,582 U.S. Pat. App. No. 17/135,394 System and Method for Streaming Game Sessions to Third Party Gaming Consoles Activision Publishing, Inc. December 28, 2020
U.S. Pat. No. 11,110,349 U.S. Pat. App. No. 16/696,125 DYNAMIC CLIENT BUFFERING AND USAGE OF RECEIVED VIDEO FRAMES FOR CLOUD GAMING Sony Interactive Entertainment Inc. November 26, 2019

Disclaimer: Data collected from the USPTO and may be malformed, incomplete, and/or otherwise inaccurate.