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    Results for the query

    Showing matches for "G16H50/20".

    4 records found

    Figure Patent No. Title Assignee Issue Date
    U.S. Pat. No. 12,073,742 U.S. Pat. App. No. 18/190,856 SYSTEM AND METHOD FOR ASSESSING COGNITIVE AND MOOD STATES OF A REAL WORLD USER AS A FUNCTION OF VIRTUAL WORLD ACTIVITY Janssen Pharmaceutica NV March 27, 2023 Patent Details
    U.S. Pat. No. 11,615,713 U.S. Pat. App. No. 16/304,791 SYSTEM AND METHOD FOR ASSESSING COGNITIVE AND MOOD STATES OF A REAL WORLD USER AS A FUNCTION OF VIRTUAL WORLD ACTIVITY Janssen Pharmaceutica NV November 27, 2018 Patent Details
    U.S. Pat. No. 9,943,754 U.S. Pat. App. No. 14/942,036 SYSTEM, METHOD AND APPARATUS FOR COLLECTING AND UTILIZING BIG DATA FOR ONLINE GAMEPLAY United Services Automobile Association November 16, 2015 Patent Details
    U.S. Pat. No. 8,409,013 U.S. Pat. App. No. 13/151,528 INTERACTIVE ELECTRONIC GAME RESULTS AS HEALTH INDICATORS pomdevices LLC June 2, 2011 Patent Details

    Disclaimer: Data collected from the USPTO and may be malformed, incomplete, and/or otherwise inaccurate.

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