Results for the query

Showing matches for "G06N3/006".

44 records found

Figure Patent No. Title Assignee Issue Date
U.S. Pat. No. 12,299,587 U.S. Pat. App. No. 18/636,062 EVOLUTION OF NON-PLAYER CHARACTERS Tencent Technology (Shenzhen) Company Limited April 15, 2024
U.S. Pat. No. 12,551,795 U.S. Pat. App. No. 18/193,158 AUTOMATED PERSONALIZED VIDEO GAME GUIDANCE SYSTEM Electronic Arts Inc. March 30, 2023
U.S. Pat. No. 12,026,629 U.S. Pat. App. No. 18/107,918 Generation-Based Evolution of Non-Player Characters in a Game TENCENT TECHNOLOGY (SHENZHEN) COMPANY LIMITED February 9, 2023
U.S. Pat. No. 11,900,233 U.S. Pat. App. No. 17/826,050 METHOD AND SYSTEM FOR INTERACTIVE IMITATION LEARNING IN VIDEO GAMES Unity IPR ApS May 26, 2022
U.S. Pat. No. 11,745,109 U.S. Pat. App. No. 17/650,287 METHODS FOR CONTROLLING USE OF COMPUTING RESOURCES, SUCH AS VIRTUAL GAME CONSOLES SONY GROUP CORPORATION; SONY CORPORATION OF AMERICA; SONY INTERACTIVE ENTERTAINMENT LLC February 8, 2022
U.S. Pat. No. 11,944,903 U.S. Pat. App. No. 17/184,979 USING PLAYSTYLE PATTERNS TO GENERATE VIRTUAL REPRESENTATIONS OF GAME PLAYERS NVIDIA Corporation February 25, 2021
U.S. Pat. No. 11,738,271 U.S. Pat. App. No. 17/105,508 METHOD AND APPARATUS FOR PREDICTING GAME DIFFICULTY BY USING DEEP-LEARNING BASED GAME PLAY SERVER NHN Corp November 26, 2020
U.S. Pat. No. 10,918,948 U.S. Pat. App. No. 16/821,020 GAME BOT GENERATION FOR GAMING APPLICATIONS modl.ai ApS March 17, 2020
U.S. Pat. No. 11,253,783 U.S. Pat. App. No. 16/747,403 Method for Training AI Bot In Computer Game Kabushiki Kaisha Ubitus January 20, 2020
U.S. Pat. No. 11,679,330 U.S. Pat. App. No. 16/718,571 Systems and Methods for Generating Improved Non-Player Characters Activision Publishing, Inc. December 18, 2019

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