Results for the query

Showing matches for "A63F2300/6615".

11 records found

Figure Patent No. Title Assignee Issue Date
U.S. Pat. No. 12,134,039 U.S. Pat. App. No. 18/448,075 Methods and Systems for Selecting a Level of Detail Visual Asset During the Execution of a Video Game Activision Publishing, Inc. August 10, 2023
U.S. Pat. No. 11,833,423 U.S. Pat. App. No. 17/037,262 Methods and Systems for Generating Level of Detail Visual Assets in a Video Game Activision Publishing, Inc. September 29, 2020
U.S. Pat. No. 11,724,188 U.S. Pat. App. No. 17/037,297 Methods and Systems for Selecting a Level of Detail Visual Asset During the Execution of a Video Game Activision Publishing, Inc. September 29, 2020
U.S. Pat. No. 11,731,043 U.S. Pat. App. No. 16/688,369 ADAPTIVE GRAPHICS FOR CLOUD GAMING Sony Interactive Entertainment Inc. November 19, 2019
U.S. Pat. No. 10,987,587 U.S. Pat. App. No. 15/853,080 SYSTEM AND METHOD FOR GAME OBJECT AND ENVIRONMENT GENERATION Take Two Interactive Software Inc December 22, 2017
U.S. Pat. No. 9,272,214 U.S. Pat. App. No. 14/247,195 Consolidating Businesses in a Gamespace for an Online Game Zynga Inc. April 7, 2014
U.S. Pat. No. 9,424,688 U.S. Pat. App. No. 13/805,589 METHOD FOR DISPLAYING A VIRTUAL WORLD IN WHICH THE AVATAR OF A USER OF A VIRTUAL-REALITY SERVICE EVOLVES Alcatel Lucent March 11, 2013
U.S. Pat. No. 8,708,790 U.S. Pat. App. No. 13/532,774 METHOD OF OPERATING AN ONLINE GAME USING CONSOLIDATED GAME OBJECTS Zynga Inc. June 25, 2012
U.S. Pat. No. 9,044,677 U.S. Pat. App. No. 13/180,203 System for Optimizing Processing Capacity for a Group of Gaming Applicances Engaged in Play of an Online Game Roblox Corporation July 11, 2011
U.S. Pat. No. 8,947,431 U.S. Pat. App. No. 13/110,033 Method and System for Providing Scene Data of Virtual World Roblox Corp May 18, 2011

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