Results for the query

Showing matches for "G06Q30/02".

124 records found

Figure Patent No. Title Assignee Issue Date
U.S. Pat. No. 11,615,461 U.S. Pat. App. No. 16/950,605 SYSTEM AND METHOD FOR PROVIDING VIRTUAL ITEMS TO USERS OF A VIRTUAL WORLD Kabam, Inc. November 17, 2020
U.S. Pat. No. 11,439,916 U.S. Pat. App. No. 16/949,367 FOOD ORDERING VIA EMBEDDED LINKS IN VIDEO GAME ADVERTISING Paradigm Shift Technologies LLC October 27, 2020
U.S. Pat. No. 11,413,540 U.S. Pat. App. No. 17/021,628 SYSTEM AND METHOD FOR DYNAMICALLY DETERMINING CRAFTING PARAMETERS BASED ON USER USAGE RATE OF A VIRTUAL SPACE Kabam, Inc. September 15, 2020
U.S. Pat. No. 11,097,193 U.S. Pat. App. No. 17/019,070 Methods and Systems for Increasing Player Engagement in Multiplayer Gaming Environments Activision Publishing Inc September 11, 2020
U.S. Pat. No. 11,426,654 U.S. Pat. App. No. 17/014,182 DE-INTERLEAVING GAMEPLAY DATA Sony Interactive Entertainment LLC September 8, 2020
U.S. Pat. No. 11,219,823 U.S. Pat. App. No. 16/873,789 Linket, esports and a theme park Unknown assignee July 7, 2020
U.S. Pat. No. 11,263,652 U.S. Pat. App. No. 16/893,908 NON-TRANSITORY COMPUTER-READABLE MEDIUM STORING GAME PROGRAM, GAME PROCESSING METHOD, AND INFORMATION PROCESSING APPARATUS GREE, INC. June 5, 2020
U.S. Pat. No. 10,929,864 U.S. Pat. App. No. 16/735,439 METHOD AND SYSTEM FOR PROVIDING AN EVENT SPACE ASSOCIATED WITH A PRIMARY VIRTUAL SPACE Kabam, Inc. January 6, 2020
U.S. Pat. No. 11,263,670 U.S. Pat. App. No. 16/685,967 Systems and Methods for Dynamically Modifying Video Game Content Based on Non-Video Gaming Content Being Concurrently Experienced by a User Activision Publishing, Inc. November 15, 2019
U.S. Pat. No. 10,981,066 U.S. Pat. App. No. 16/558,051 Valuation of Third-Party Generated Content Within a Video Game Environment Microsoft Technology Licensing, LLC August 31, 2019

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